Dragon buff way too OP, needs a change.
I initially thought that making dragon give a damage buff was a good idea then after my first game I saw the immediate implications of it. The team that gets that first dragon buff - and is good with their timers - will win. Guaranteed.
While I love the idea of constant evolution in the game, giving a team the definite advantage will cause a lot of problems.
I suggest for a change to the Dragon buff to only be initiated once the team has killed it five times. This will completely balance it out and give BOTH teams a fair fight instead of one getting more and more and more damage and completely ignore the new turret changes (which don't matter if you have a properly built tank).