Amumu Ratios

Muere Mucho·9/25/2015, 6:57:32 PM·3 votes·797 views
League of Legends Match History

How on Earth is amumu fair at all? he is supposed to be a tank jungler that has cc (which already makes him a good fighter) so why is are his ratios on his abilities SO damn high? i was playing Yi in a ranked match (which i linked) and as soon as i got into a teamfight this amumu would turn his tears on q ult then e and i was dead. i even built a QSS but not even that could keep me alive long enough to kill that damn creature. his q has a 70% ap ratio (which is understandable since it is a dodge able skill shot), his w has a + 1% per 100 AP of enemies' maximum health, his e (which is an AOE ability!) has a 50% AP ratio and his ult (Whish is an AOE stun) has an 80% AP Ratio. Why on earth should an AOE stun do 350 base damage plus 80% of your AP at level 16 TL;DR Amumu is unfair and needs nerfs to his AP ratios

6 Comments

Cowgirl Ed9/25/2015, 6:59:26 PM3 votes

Amumu has been broken for 4 years, you notice this now?

AWKaiser9/25/2015, 8:21:30 PM2 votes

Are you serius? Amumu? Dude, the real problems with junglers out there is their utility, not their AP ratios, Amumu is a teamfighter, that means IT DEPENDS of the team performance to even start thinking into playing a good Amumu because he is one of the few junglers that CANNOT lock on a high priority champion freely. Lets put this on perspective comparing with junglers like Skarner or Vi, when a gank is performed Skarner has a speed bust, a slow, stun and a supress added to his kit, and you can only lose the slow and stun if you fail your E, but speed bust and supress is always granted, Vi has her dash, her airborne know by landing her dash, %hp damage, armor shredd and her lock on ultimate, she can only lose her dash and knock if she fails her dash but cc from ultimate, %hp damage and armor shredd is granted, Amumu... well, he has his grab, long range, yes, but if he misses it all the gank is lost (unless he is melee range from enemy and could use his ult, making casting his grab useless), if he lands his grab he has nothing to effectively affect his enemy besides its ult, so Amumu players need to decide if chase a bit and risk a flash escape or cast ultimate as they cc the oponent. Yes, Amumu ultimate is a great tool for Teamfight engagements, but again, unlike another junglers, Amumu lacks from effective high priority target lock on, you just cannot throw your grab to the other side of a teamfight and lock their ADC or APC while Skarner and Vi can go for a direct ultimate and isolate a valuable target. Amumu's lack of lock on tools is compensated by his high damage ratios in his abilities to make him able in plays.

Bronzoid9/25/2015, 9:26:21 PM2 votes

Amumu is pretty op. If he doesn't fall behind early game he can 1v5.