A re-purposed Force of Nature as another tank MR option?

Reaversal·8/15/2019, 7:04:23 PM·37 votes·13,284 views

item 4401

Force of Nature

Spectre's Cowl + Negatron Cloak + Rejuvenation Bead + 730 = 2800

+250 Health +70 Magic Resistance +150% Base Health Regen

Unique Passive: Regenerate [4% Bonus Health] Health per second.

Unique Passive - Vigor: 30% of all damage you would take is instead received as a bleed effect over 3 seconds.

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Death's Dance: Second unique passive now named Vigor.

Adaptive Helm: Build path changed to Negatron Cloak + Crystalline Bracer + Ruby Crystal + 980, total cost reduced to 2750.

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Retrained version of Force of Nature, borrowing the Death's Dance passive as a burst mitigation mechanism to make it a sort of opposite to Adaptive Helm's sustained mitigation. Also grants increased Health Regen scaling off your Bonus Health, because tank focus.

Should it grant Movement Speed as well, like the old FoN? I'm not sure if that would give it too many stats, though, and it needs to give at least a little bit of Health due to the Bonus HP scaling regen.

Also a change to Adaptive Helm's build path and a tiny cost reduction, to make Spectre's Cowl less ubiquitous and because Helm is a relatively niche purchase.

37 Comments

BlackKnightJack8/15/2019, 7:18:08 PM11 votes

Hey, I like it.

nm10108/15/2019, 7:35:39 PM8 votes

I personally don't like nerfing void when you are adding another 80 mr item into the game, but I do like the idea of adding FoN by itself.

Kovorix8/15/2019, 9:37:13 PM6 votes

After getting oneshotted by Dianas today 15/10 would buy.

AlterMordred8/15/2019, 7:58:12 PM5 votes

????

This will nerf mages, BLASPHEMY

But yea the item is nice and due to that will not be added

TrikzterzArma8/16/2019, 7:03:43 AM4 votes

In my opinion MR is already too strong. We need better ways to protect ourselves from AD. Mages seems useless once the enemy builds MR, but AD's seem too strong

IceFang78/15/2019, 7:44:06 PM3 votes

Good idea, here before the mage mains downvote for actual itemization against their busted as fuck class.

HeresyHorus8/16/2019, 2:06:15 PM2 votes

Zed + item 4401 (bleed passive) item 3111 item 3071 item 3036 item 3147 + situational item + mr\hp flex runes + tenacity rune + nullifying orb rune.

OR

Yasuo + item 4401 (bleed passive) item 3111 item 3031 item 3046 item 3072 + situational item + mr\hp flex runes + tenacity rune + nullifying orb rune.

Cant be bursted or cc'ed long enough by Mages yet still can burst them, run it down style.

Please guys tell me from where you are getting the idea that Mages or AP damage in general is broken right now ?!

People want to eat every skillshot and every combo without taking damage or what ?

[sg-lux-2]

Yets42408/15/2019, 8:47:23 PM2 votes

I'd rather see a viable tank option that actually provides meaningful, in combat regen to once again be a thing. You cannot re-add FoN without FoN's passive, and the increased movement speed passive. Those two things, more than literally anything else, are what made that item. This, while an alright idea, isn't even close to FoN, and I would greatly prefer the actual FoN than shoehorning DD's unique into it because you think the passive sounds cool.

Star PlatinumELO8/15/2019, 7:55:12 PM2 votes

This one of the best item ideas I've read in a long time.

Kazekiba8/15/2019, 7:55:40 PM2 votes

Strip random CDR out of Adaptive and buff Visage and Maw, put Negatron in BVs recipe.

ModCaptainMårvelous8/15/2019, 9:18:49 PM2 votes

I'd rather not force more items to use Spectre's Cowl. Maybe create a new item that uses double Null Magic (Like Warden's Mail being two cloth) and make the HP component either Giant's Belt or Crystalline Brace. Maybe even Jaurim's Fist.

Summoner SpeII8/15/2019, 9:08:04 PM2 votes

if you release broken force of nature mages will abuse it mid, that is why they removed abyssal staff in the first place because players could abuse the tank stats to 1v9

DUDE BRO8/15/2019, 9:17:55 PM2 votes

I'm not a fan of the health component, as ALL tanky MR items have health already. Maybe replace with mana or something to have another Frozen Heart style item?

Maybe something like:

300 mana 75 MR

Passive (Requires 2500 hp, like warmogs): Spells that exceed 20% of your max hp (after mitigation) are reduced by 20%.

Adaptive helm counters DoT and spell spamming, this could counter single large spells. It would require 2500 hp to avoid low hp people abusing it's passive.

James May8/17/2019, 12:54:30 PM1 votes

Jesus christ I just imagined it on Garen... A big no-no from me

ThisName1sDumb8/16/2019, 2:06:04 AM1 votes

Seems a little too strong. 20 MR more than any magic resist items currently (other than ornn's upgrades but those aren't the norm) seems like a bit much.

BrightWîngs8/16/2019, 3:50:18 AM1 votes

only issue here is that its gonna be using item 3211 when all of the 2 major MR tank items also use this so it stacks the passives its not TERRIBLE to do but maybe item 1057 item 1033 item 1011?

Reaversal8/16/2019, 5:06:40 AM1 votes

Added an alternate version without Spectre's Cowl that's closer to classic FoN, involving a new sub-component.

My only qualm with it is that that sub-component has no other use.

FSRER8/16/2019, 9:11:18 AM1 votes

A item giving more than 55 mr? But...the Lux mains gona cry and they won't buy skins....come on, you cant do that

WAZZZUP5008/16/2019, 12:15:14 PM1 votes

This is good, but there are some issues. First off, death's dance passive is almost completely useless on tanks. If you get hit by a xerath q, you're taking the exact same amount of damage. The only times DD passive is useful is in a) near death situations where the passive can give you 2-3 more seconds of life; or b) you have some sort of way to sustain the the damage while in combat.

The purpose of DD passive is to negate enough burst so that squishier, lifestealing champs can actually use their lifesteal. This doesn't apply to tanks, bc tanks don't really get oneshot that easily, and even if they did, they don't have the level of in-combat self-sustain that DD is meant for.

I like the rest of it, like the ms after getting cc'd, and the hp regen from being cc'd. My suggestion, though, would be to have a mr item that has a similar passive to the one specter's cowl has (the hp regen after taking damage)

TyJRamos8/16/2019, 5:57:40 PM1 votes

I wish there were more items that had a HP requirement to function. It would allow them to be a tank item without them being abused by carrys and assassins.

Daddy Ants8/17/2019, 11:49:43 AM1 votes

{quoted}

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Death's Dance: Second unique passive now named Vigor.

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The Death's Dance passive seems like it'd be cool on a tank item, and we have a perfectly good Force of Nature icon sitting here (relatively) unused.

The big chunk of Base Health Regen granted also means it makes Spirit Visage more worthwhile as a complementary item even if you don't really have any sustain yourself.

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Alternate version with a new sub-component, also harkens back more to the old FoN but with a twist:

2800?

Haha no.

Similar cost to Death's Dance maybe.