There's a difference between doing well and tryharding
See, I get URF and norms are fun places to do fun things, and not to be taken too seriously, but it's extremely annoying when the losing team says "damn what a bunch of tryhards" when:
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Team's macro/micro mechanics are better than the enemy's. While we don't do ranked-like organized and structured teamfights, rotations and objective securing, I won't run into skillshots and start dying just to make you feel better. Sidestepping and kiting doesn't mean you're tryharding.
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Warding: Nothing wrong with wanting to know where your enemies are. If I drop a ward in a river bush and a low health enemy tries to back in there and dies to a nearby teammate, it does not in any way that we're backing.
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We're winning. Didn't queue up to lose, and I have no reason to waste a good 30 minutes of my life just to FF in order to improve someone's winrate, especially if they didn't earn it.
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Enemy gets ganked due to no wards. A jungler ganking a lane is not a preposterously difficult task. It's pretty boring to AFK farm in the jungle.
Be gracious in defeat, and humble in victory.