Now that the dust has settled, can we all agree that the Xerath rework was a flop?

EDIT: Apparently the answer is no, and that we can't all agree. I guess using a provocative title gets you downvotes; this is why I can't stand reddit style posting, which is why I didn't use these forums prior to having no other outlet for LoL discussion. Why do people think that because they disagree with the opinion of the poster, that a discussion shouldn't happen? But I digress, this is not about the forums, nor about me being salty from downvotes. This is about Xerath.
Let me preface this not very long post by stating that it isn't going to actually be very long, nor does it deserve a preface.
Xelnath, I like you. You're a swell guy. You have a lot of great things to say, contribute to healthy discussion, and have a lot of transparency as a Rioter and as a person. That being said, I don't feel like you hit the Xerath rework on the head. That is, to say, that I feel his core gameplay was heavily disrupted, that his kit feels clunky (and dare I say makeshift), and while his new kit might be healthy from a gameplay perspective, I don't feel like it kept any of the charm from his old gameplay patterns. The reasons people play new Xerath are not the same reasons people played old Xerath, and I'd be hard pressed to say they're the same people.
I know that you've likely had this discussion dozens of times with dozens of people on the design team, but let me be frank.
He's not all that fun.
What Xerath had that appealed to me was the in-kit interaction he had and how that felt to actually execute. His Locus increasing his range, and his E triggering a stun on hit. As it stands, Xerath doesn't have the same appeal that his old kit has, and his Ultimate especially feels very lackluster.
This isn't about his damage (that might be fine) and it isn't about his visuals (he looks great) and, imagine this, it isn't about his Arcane Barrage (which I know was a large topic of discussion). It's just about his overall "kit feel" (forgive me for using vague and subjective terms). In the beginning, you told the LoL forums that the Xerath rework was less about addressing unhealthy play patterns and more about making the champion better to play and more appealing. I'll be honest with you in saying that I don't believe you guys really hit the mark.
That being said, I don't have access to the same information that you do. You have access to numbers and statistics that may indicate the relative success of your endeavour (which, if I'm not mistaken, were the basis of the original rework in the first place). If you don't mind me asking, how have the numbers with Xerath fared?
Everyone else who isn't Xelnath; have you played Xerath since the rework? Was he everything you imagined and more?