As a former plat jungle main silver is extremely luck based

Kandros·4/12/2017, 6:51:39 AM·4 votes·750 views

The amount of skill difference between some people in silver elo is enough proof that this elo is very luck based. Some people get absolutely destroyed in lane and with some people you can tell they have much better knowledge of the game and much better mechanics than the person they are playing against. Almost every game is you stomping or getting stomped. When I climbed to plat I had a much easier time going through gold than I did through silver. If you constantly have the most CS in the game and a high KDA you will eventually climb with some luck and overtime the luck should even out. High CS and KDA are so important in this elo because people don't listen to pings and are not interested in taking objectives. They play the game like team deathmatch and you have to play their game and just play it better. Still doesn't change the fact that it's largely luck based. Other luck factors:

-12 year old kids who flame all game in broken English and think they're faker -AFKs( includes people who queue up and feed all game then link their 500+ ping in chat after every death) -Int Feeders -Team comp -What team has more OP or meta champions( In my exp this season is terribly balanced) lol Lucian over 50% pick rate and win rate totally balanced though. Jungle is also terribly balanced. -smurfs also play a large factor

12 Comments

DemainaNyx4/12/2017, 1:28:12 PM3 votes

I think some of the reason for that is that you may have 1000 games in Silver, but then you get that teammate who's literally doing their placements after just unlocking ranked. Even though you are technically the same MMR, you probably have more game knowledge than this fresh account, yet that doesn't stop the system from placing you together. And, even though you may have more knowledge, that doesn't mean this fresh account will actually listen to your knowledge.

Before her rework, I told a Leblanc who was losing lane to an Annie "maybe build an Abyssal" and got completely flamed for it because "I need DAMAGE items to kill her". Umm... pretty sure Abyssal is a half damage half defensive item, and it's a good item on Leblanc anyway so it's not hurting your build path anyway.

This Is Your Dad4/12/2017, 7:52:22 AM2 votes

Well it's the elo where people start trying to get somewhere, and also where people like to troll to get the best reactions.

Breaku4/12/2017, 2:46:08 PM2 votes

Yeah, bronze/silver need to be three divisions instead of just two.

Considering around 70% of the playerbase is below gold, lumping that many players into just two divisions is asking for unfair matchmaking.

Cocho4/12/2017, 7:57:50 AM1 votes

I didn't have issues on my smurf when going through silver solo, but I had issues when I duo'd with a friend who was trying to get back to gold.

I really feel like it has to do with mindset, yeah the stuff you listed is all true but they're still silver players. It can easily make you play worse. Teammates are alot more calm when you're smashing the enemy team.

Solo I breezed through it with a 90% winrate, duo'd I manage to go on a 6 loss streak, ~65% winrate lol

Zelorxon4/12/2017, 2:09:12 PM1 votes

Tell me something i don't know. CoolStoryBob

EndlessSorcerer4/12/2017, 2:11:20 PM1 votes

Eh, I found it was mostly just a matter of adapting to the ELO.

You shouldn't expect people to follow-up on plays, rotate properly, or how certain match-ups are expected to be played out.

Instead, you should expect players to constantly group around random objectives and face-off against one another until someone gets caught.

Alternatively, waveclear to prevent the enemy team from taking any objectives until you manage to win a teamfight.

God knows Ziggs (Mid) and Varus (ADC) carried me out of Silver very quickly in S5 even without much experience on either champion.