Quinn Changes
Hey Riot,
I main Quinn Top lane. I believe she is the most unique marksmen in the game(IMO). I am extremely upset about the upcoming changes to her kit specifically her R. I understand you guys want to make her more of a "marksmen", and it could possible make people want to play her more (at least in the beginning). I can not help, but think although she will be able to travel ridiculously fast it just causes her to act more like every other marksmen. I do not even want to start on the taking away of the blind...........
IMO the change that should of been made was that the kit of Quinn's R in valor mode have more agility. Such as being able to dodge an attack sort of like a parry or somewhere along the lines of playful/trickster.
No point making suggestions, most likely you guys will not be changing it back, but I seriously dislike the changes. I will try out the new Quinn, but I know it is not going to be the same. Last thing I want to ask is if you guys completely change a champion are we allowed to get a refund off that champion sense it is not what we originally purchased?? just asking.
,
, and
can attack with their ult, and in Vayne's case, it revolves around it. Honestly, even
and
can attack with their ults still being on the map, granted that their ults ARE global, but still. All it does it make Quinn stationary and, if you ult too soon, you're basically screwed. Quinn's ult was fine the way it was, or at least, that's how I feel.
Realistically, though, back to Quinn's Q, they're basically taking away all cc that she has. Her E only slows, it doesn't have a decent slow time, either. She has virtually no cc now, and, once again, in my opinion, that's going to make her one of the marksmen that's going to be forgotten and hardly played.
The marksmen I listed above all have some cc, except for Sivir, but then again, Sivir has an ult that buffs the teammates surrounding her, and her E absorbs all of the incoming abilities, AND, she has Ricochet, that's actually hard to dodge if you're against a Sivir/Thresh or Sivir/Blitz combo because you will generally need to stay near the minions, and even then, if you move away, there's still a high chance she'll hit you with it at least once.
Quinn should at least have some type of decent cc that makes her viable. Vayne has a slow/stun, Kalista has a knock-up and slow, Ashe has a stun and permaslow, Jinx has a stun and slow, but what does Quinn get?
Nothing. A slow that lasts maybe 1.5 seconds and, to initiate it, it'll leave you vulnerable because you can't blind them to get away/do a lot of damage. In my honest opinion, they took away all of her getaways and the things that made Quinn, Quinn.
