I quit maining WuKong after 1.3k Wuk games

Zikr··8 votes·5,032 views
I quit maining WuKong after 1.3k Wuk games

So I made this post already but I decided to make it again on NA. Here are my thoughts on WuKong currently:

Hello Boards, This is a post about how I feel about WuKongs current state in the game. I played more than 1000 WuKong games and started maining him in season 4(EUW:IGN: madbaddog05). http://euw.soloq.gg/multi/search/46369694/ALL

However, after season 6(just 2 weeks ago) I quit maining him. Why? Because simply every top lane matchup or other matchup there is shits on WuKong. I peaked Diamond 3 with playing WuKong only and got so frustrated I quit maining him completely and now moved to maining mid/adc.(which is why I am D5 now). Not to mention when I started playing op champs like Trundle I had the same results that I had with WuKong, but it was 1000x easier and more effective.

Moving on. This is what is wrong with WuKong in my eyes. You are simply way too squishy and everyone can beat you in a 1v1 scenario. Think about it.

_Riven > shits on WuKong you have to play safe. Poppy: Holy moly I forgot about her, I hope you have a good jungler or a bad poppy on top. Trundle > don't even try this you will get annihalated Fiora > good luck buddy Renekton > simply way too much sustain Olaf > too much poke early, even if you hit late game you will lose Shyvana > simply outdamages you and outtanks you Etc. Etc. The only matchup which are easy in my eyes are range champions or very squishy champions with little early game damage: like yasuo(between lvl 4-9ish) and ryze(between lvls 1-4) for example. _

As such, no matter WHO you are up against. You can't go even with WuKong because EVERY champion outscales you in the current meta and teamfighting is frustrating as hell, because of the current support meta(Alistar,Janna,Soraka,Thresh) all possesing disengages. Every single game I pick WuKong there is always a glaring thought in the back of my mind: If you go equal in lane, you lose game. Not to mention if you firstpick WuKong there is always the guy that picks pantheon or Renekton and the game forces you to sit behind your turret and start defencive items or and hope your jungle ganks you before panth decides to dive you or force you to back and lose lane.

** Now I made this post just to get your thoughts on WuKong. I think he needs something to be buffed. My thoughts are giving him a bit more tankyness, but this can turn him into an op champion. For now everyone that is thinking about maining WuKong to gain elo. I recommend you not to in high elo. He can pubstomp in lower elo, but once people actually know you can get shutdown with ease they will simply abuse you.

P.S.

Everyone telling me: Oh you can jungle with him aswell. Heres the issue with that. You are way too squishy in the jungle and you have avarage to slow clear speed. After blue + gromp your hp pots should be on 1 best case scenario and you can barely do red after. After red usually you need to back. Now every other viable jungle champion can gank instantly whereas wukong cant. He is weak on the jungle and if you want a champion that does what Wu can but with less effort and 100x better results. Pick amumu.

Let's take a look on statics:

http://leagueoflegends.wikia.com/wiki/Wukong

_ Statistics Edit HEALTH 578 – 2023 ATTACK DAMAGE 60 – 114 HEALTH REGEN. 6.2 – 17.2 ATTACK SPEED [*] 0.658 (+0% – 51.0%) MANA 266 – 912 ARMOR 24.9 – 84.4 MANA REGEN. 8.0 – 19.1 MAGIC RES. 32.1 – 53.4 MELEE 175 MOV. SPEED 345 _

His hp regen early game is 6.2 is low imo taking account on the ammount of sustain issues he has .

_ Stone Skin RANGE: 1400 Stone Skin Wukong gains 4 / 6 / 8 bonus armor and magic resistance for each visible nearby enemy champion._

Balanced.

_Crushing Blow RANGE: 「 300 」 COST: 40 MANA COOLDOWN: 9 / 8 / 7 / 6 / 5 Crushing Blow ACTIVE: Wukong's next attack within 5 seconds gains range, deals additional physical damage and reduces his target's armor for 3 seconds. BONUS PHYSICAL DAMAGE: 30 / 60 / 90 / 120 / 150 (+ 10% AD) ARMOR REDUCTION: 10 / 15 / 20 / 25 / 30% of target's armor Crushing Blow resets Wukong's autoattack timer. _

Also a balanced ability in my eyes early game. However late game this ability doesn't do much. It is simply an armor shred and an extra auto attack. Buff this ability a bit late.

_Decoy RANGE: 175 COST: 50 / 55 / 60 / 65 / 70 MANA COOLDOWN: 18 / 16 / 14 / 12 / 10 Decoy ACTIVE: Wukong enters stealth for 1.5 seconds and leaves behind a decoy of himself which, after 1.5 seconds, vanishes and deals magic damage to all nearby enemies. MAGIC DAMAGE: 70 / 115 / 160 / 205 / 250 (+ 60% AP) _

As with his Q, unless you are building AP Wukong (?) your AA will do a lot more damage. Compared to leblanc which has a longer lasting clone but shows her real self aswell which can be a good or bad thing depending on who the enemy target. It needs a bit more to offer in my eyes. Just a little bit though.

Nimbus Strike RANGE: 625 / 187.5 COST: 45 / 50 / 55 / 60 / 65 MANA COOLDOWN: 8 Nimbus Strike ACTIVE: Wukong dashes on a cloud to the target enemy and sends out images to attack up to two additional enemies near the primary target, dealing physical damage to each enemy struck. PHYSICAL DAMAGE: 60 / 105 / 150 / 195 / 240 (+ 80% Bonus AD) Upon hitting his target, Wukong gains bonus attack speed for 4 seconds. BONUS ATTACK SPEED: 30 / 35 / 40 / 45 / 50%

This ability is balanced aswell in my eyes. It doesn't need change. Good scaling and low cooldown overall. The only ''issue'' with this ability is that his E can block projectiles. I don't know if it is a bug or not, but it should be fine. Compared to xin zhao's E it is fine.

Cyclone RANGE: 162.5 COST: 100 MANA COOLDOWN: 120 / 105 / 90 Cyclone ACTIVE: Wukong spins around for up to 4 seconds, losing the ability to use abilities and basic attacks but dealing physical damage to all nearby enemies every second. Enemies affected by Cyclone for the first time are briefly Airborne icon knocked up. 「 PHYSICAL DAMAGE PER SECOND: 20 / 110 / 200 (+ 110% AD) 」 During Cyclone, Wukong gains 5% bonus movement speed every half second, up to a maximum of 40% bonus movement speed.

Buff the tick speed to 0.25 seconds for starters. Just like Garen which does 3/4 of Wu's R dmg with his E (on level 6 with 3 points) and still manages to be tanky as hell? If Garen can have it give it to WuKong aswell, since it would stack cleaver faster. And Wu's lvl 6 damage 20+110% total ad. (20+81.4) base at lvl 6 increasing to (20+93.5) at level 10. Between his lvl 6 and 11 damage I'd say this ult is pretty weak.

Assuming you have perfect cs: http://leagueoflegends.wikia.com/wiki/File:Perfect_Creep_Score.png

You usually hit level 6 around 40-50 farm. Which assuming you use this chart with perfect cs would take you 5(usually 6ish depending on how hard you lose or win) minutes by whitch you would have made 1.7k gold(with perfect cs,no one gets this trust me only if you are a korean pro challenjour). I usually start tanky and get phage (1250 gold) and long sword (360) gold. Say I start corrupting potion this is what I would scrape by. Or a dirk with (20ad) and a long sword (10ad). Giving a total of around 25-30 ad. Add this on your ultimate level 6.

(20+81.4+27,5=128,9 per tick?) Let us be honest here. This is utterly useless. It is like ulting only to deal a total of 515.6 damage level 6 and at level 10 assuming you got perfect cs it would take around 15 minutes to get by which you started maxing your Q that deals a little bit of damage and your E is maxed out. With perfect cs you would have like 3.5k gold lets go for 3k (Random number since no one reaches perfect cs) with kills you will have something like that. With 3k gold you would not have enought for ghostblade. So you would have item 3134 + item 1001 + item 3133 if you were going straight damage. Lets do the maths: (20 + 27,5 + 22 + 93.5= 143 damage per tick) x 4 seconds = 572 total damage on a 4 second duration. The ticks deal slightly more damage than your auto attacks and for an ultime its weak for a lvl 6 R. Compare it to other ults in game, (darius 100+75% bonus ad + his stacks) does half that damage instantly on lvl 6. **

Conclusion:

Wukongs level 6 ult is bad and needs a buff. His W needs a slight buff late on some part(idk feels like an odd ability) and his hp regen can get a small buff aswell(imo). His Q is weak late aswell and his E is the best ability in his kit alongside his level 2 ultimate which you get around 18 MINUTES in game. By that time I hope you won lane and could get past your horrible level 6-11 because a lot of champions can 1v1 you anyways. _ (P.S. I can get more in depth but don't have time at the moment. If you want I can dish out ALL of his weak points and why he gets sht on badly if he doesn't get a big lead)_

Furthermore, how come other champions get HUGE sustain or a shield to compensate and WuKong doesn't? Let's take a look at tanky champions currently:

Shyvana: Huge steroid on her passive % hp damage makes her viable throughout all game with rageblade and has pretty op clearspeed to make up for her weak early.

Trundle: This champion is an abomination in my eyes. He literally is the perfect tank to pick. High sustainability, tankiness, strong early/mid/late.

Rammus: Good tank stats and good damage. Basically a carry killer.

Riven: E> although she is weak aswell with partially the same issues as wu(low shield duration)

Malphite: Huge damage while building tank and a passive shield.

Etc.Etc. Almost every champion has some kind of thing to help them in lane phase to sustain or shield but WuKong doesn't have anything at all while having items that cost A LOT to buy since old cleaver and lw aren't there anymore to help him out.

TL/DR WuKong needs a buff

by,

Madbaddog05 (EUW)

Edit:

Someone else's thoughts on WuKong which I can easily relate with aswell:

Now I've played Wukong for 3 years straight and have that many games it's stupid, I love him as a champion and loved everything about his kit and play style, I've play probably 95% of my games as Wukong mid and have always found going top to be handicapping myself, but as of late I feel the way the game works just fucks over Wukong in most ways. For starters he isn't the best tank killer and usually has a hard time fighting tanks especially now with them fucking over last whisper, Also with more bruiser builds pretty much being the meta I feel going burst Wukong just doesn't cut it when teams group well or play some of the stupid champions. ie Tahm Kench A bit of a rant but I wish they made tanks be tanks and not deal an insane amount of damage while also being near impossible to kill and make people who deal damage squishy.

Source: https://www.reddit.com/r/Wukongmains/comments/49cj0z/is_it_me_or_is_wukong_not_fun_anymore/

Check out this post aswell: boards.euw.leagueoflegends.com/en/c/champions-gameplay-en/bLEhugvB-i-quit-maining-wukong-after-13k-wuk-games

50 Comments

Goodest Gamer2 votes

implying riven has it easier with the top lane meta right now,

Zikr3 votes

{quoted}

implying riven has it easier with the top lane meta right now,

Riven is weak aswell. I just wanted to illustrate the spot WuKong is in right now. WuKong is in an even worse spot in my opinion. But yes they BOTH need buffs on some parts. Riot is just ignoring these champions...

GamblerOfLives2 votes

I haven't played him in a long time:P..but this is what i remember from that game. I was late game, i build a cleaver. And i did 0 dmg. Can you believe a hecarim was tanking a turret and i ulti him and did nothing to him?..I know that cleaver should help. But it doesn;t feel like it helps. The only reason i ever build this item, is bcs of the 20% cdr and bcs it's a great item on certain champs (garen, darius)..but not on wukong. I feel like wukong should be played more like an assassin. Hydra, ghostblade, maw and maybe 1-2 tanky items. and you are set. Cleaver idk..it seems a good item:)) but for some reason it's not that good on him.

Zikr1 votes

{quoted}

I haven't played him in a long time:P..but this is what i remember from that game. I was late game, i build a cleaver. And i did 0 dmg. Can you believe a hecarim was tanking a turret and i ulti him and did nothing to him?..I know that cleaver should help. But it doesn;t feel like it helps. The only reason i ever build this item, is bcs of the 20% cdr and bcs it's a great item on certain champs (garen, darius)..but not on wukong. I feel like wukong should be played more like an assassin. Hydra, ghostblade, maw and maybe 1-2 tanky items. and you are set. Cleaver idk..it seems a good item:)) but for some reason it's not that good on him.

Heres the thing buddy.If you went that build heca would still shit on you.Theres the issue. Because usually the enemy top laner will split and since wu sucks 1v1 you won't be able to duel any one. Forget about hecarim. He just walks all over you black cleaver or not it is a counter to wu kong.(High sustain + damage + tankiness). Wu can't deal with champs like that unless you are mid game maybe. What you try to do late is knockup as many people as possible with your R and apply cleaver stacks on them so your adc can clean up. Which is why cleaver helps (hp and nice armpen and ad) hp stacks well with your passive and full ad doesn't. Now ive checked your op.gg and it says you are gold. No offence but in that elo you should just go full ad because you can carry on your own. Once you hit high plat and people actually peel or know your matchup you will lose and will be forced to go cleaver to be useful. His issue is tanks and bruisers/mid and even sometimes the adc can walk all over him if they have full build or the mid game powerspike.

GamblerOfLives1 votes

{quoted}

Heres the thing buddy.If you went that build heca would still shit on you.Theres the issue. Because usually the enemy top laner will split and since wu sucks 1v1 you won't be able to duel any one. Forget about hecarim. He just walks all over you black cleaver or not it is a counter to wu kong.(High sustain + damage + tankiness). Wu can't deal with champs like that unless you are mid game maybe. What you try to do late is knockup as many people as possible with your R and apply cleaver stacks on them so your adc can clean up. Which is why cleaver helps (hp and nice armpen and ad) hp stacks well with your passive and full ad doesn't. Now ive checked your op.gg and it says you are gold. No offence but in that elo you should just go full ad because you can carry on your own. Once you hit high plat and people actually peel or know your matchup you will lose and will be forced to go cleaver to be useful. His issue is tanks and bruisers/mid and even sometimes the adc can walk all over him if they have full build or the mid game powerspike.

GOLD?

Come on man..atleast look at my icon first:)))

I'm just talking from my experience playing wukong. this is what actually happend. the guy was tanking the turret and me at the same time. and i still did 0 dmg to him:).idk, i don;t like cleaver on him at all. seems a good item but it's useless

Zikr1 votes

{quoted}

GOLD?

Come on man..atleast look at my icon first:)))

I'm just talking from my experience playing wukong. this is what actually happend. the guy was tanking the turret and me at the same time. and i still did 0 dmg to him:).idk, i don;t like cleaver on him at all. seems a good item but it's useless

https://gyazo.com/b3da9165fa8b9eb3a5341e3744cdf029 My fail xD

Anyways, I have played 1400 games, watched the best wu kongs and a lot of them build cleaver if they have to. Your build only works against squishy champions like yasuo or lee sin. Hecarim is a whole different story. He will win ALL trades in lane and even if he loses he just heals back where as you would be on 30% hp trying to stay alive under the turret.

Where I get my builds from is for example this guy:

http://na.op.gg/summoner/userName=c00lstorykong

GamblerOfLives1 votes

{quoted}

https://gyazo.com/b3da9165fa8b9eb3a5341e3744cdf029 My fail xD

Anyways, I have played 1400 games, watched the best wu kongs and a lot of them build cleaver if they have to. Your build only works against squishy champions like yasuo or lee sin. Hecarim is a whole different story. He will win ALL trades in lane and even if he loses he just heals back where as you would be on 30% hp trying to stay alive under the turret.

Where I get my builds from is for example this guy:

http://na.op.gg/summoner/userName=c00lstorykong

i am just talking from experience man:)..cleaver didn't feel good on him. If you build like i say you need to play really smart and go for the ADC everytime.. a full rotation of my spells would destroy the adc. This is how i think. you either build utility and get destroyed after you do very little dmg (you will lack tankyness and will lack dmg to kill your taget)

If you go full dps you can atleast kamikaze and do alot of work.

That's how i think you should do with this champ

Maybe cleaver it's good on him( i don't like it for my reasons) but you should buy it very late. Wu spikes very well wil hydra or ghostblade. with cleaver not so much. As a mid to late game purchase it might be good.

Zikr1 votes

For those that are wondering. I made this thread already on EUW and made it on NA to get some more attention to my thoughts here. :)

RocketRelm1 votes

So, to ask a couple of questions as to get a direction on what you think Wukong "should" be…

Where do you think Wukong should get more strength? Early game? Late game? Tank busting, assassination, 1v1 dueling? Split pushing?

Are there any changes that aren't pure number advantages that you think Wukong should have?

What would you say is the 'most' fun thing about playing Wukong? What drives you towards wanting to main him?

Zikr4 votes

{quoted}

So, to ask a couple of questions as to get a direction on what you think Wukong "should" be…

Where do you think Wukong should get more strength? Early game? Late game? Tank busting, assassination, 1v1 dueling? Split pushing?

Are there any changes that aren't pure number advantages that you think Wukong should have?

What would you say is the 'most' fun thing about playing Wukong? What drives you towards wanting to main him?

Where do you think Wukong should get more strength? Early game? Late game? Tank busting, assassination, 1v1 dueling? Split pushing?

Definetly late game and a bit in early lanephase. He is simply way too squishy in this meta. You see yi's + Quinns building HP(Juggernauts) and dish out more damage than Wukong. This is an issue. I think Riot should consider giving wu more tankiness, but I can't think of something that would not make him op.

As for splitting he can't really do that since most of the champions can 1v1 him anyways. You are better off teamfighting but the issue with this is you are usually forced to hold your lane lategame since everyone runs tp and splits bot(usually) so one of the teams can make a baron play. And because almost everyone can 1v1 you late or even if you went equal in lane you are screwed. You either get ahead and win by snowballing or you lose because you died once and can't do anything for the rest of the game.

Are there any changes that aren't pure number advantages that you think Wukong should have?

For now I think he needs his changes from s4 reverted and maybe add some more HP.

_What would you say is the 'most' fun thing about playing Wukong? What drives you towards wanting to main him? _

The thing that I like about wu is his W outplay potential and simply his kit. I can't really explain but it is a unique champion in my eyes. Mobile dashes and nice damage. However too weak currently.

RocketRelm1 votes

One thought that comes to mind would be giving his W a Charge system, kind of like Vel-Koz W. I'm not sure how that would play out overall, but that does sound like it'd be a fun mechanic and make his dueling potential good via sheer virtue of forcing the enemy's skills onto your clones.

Zikr1 votes

{quoted}

One thought that comes to mind would be giving his W a Charge system, kind of like Vel-Koz W. I'm not sure how that would play out overall, but that does sound like it'd be a fun mechanic and make his dueling potential good via sheer virtue of forcing the enemy's skills onto your clones.

Seems like a nice. I think his W can be buffed a bit aswell. Don't know how but it can :).

blobs21 votes

nothing has changed wukong never beat any of those champions, neither it would be fair if he did considering how strong is his team fight presence

Zikr1 votes

{quoted}

nothing has changed wukong never beat any of those champions, neither it would be fair if he did considering how strong is his team fight presence

The thing is you are always way to behind during lanephase to such an extent you won't have teamfight presence. + you are WAY too squishy anyways. Not to mention almost every support counters his only engage and you won't be able to reach their ad(Janna/alista/thresh or hard cc supports). Late game you either die off instantly or you get a lucky catch because their adc was out of position(which is a HIGH risk playstyle assuming you engage with W + E + R)

Saianna1 votes

Todays game.

I'm MonkeyKing with item 3075 item 3143 item 3111 item 3748 item 3155 item 3053

I'm overall pretty tankish.

But guess what.

Graves with item 3046 item 3031 item 3036 item 3072 item 3087 item 1300

was TANKING ME. He was healing for 90+ (even though I had Thornmail). Couldn't get him below 50% HP

Abous 20 games before I had the same shit done by Draven. His empowered axe with JUST IE dealt 400 dmg.

I don't remember EVER being as useless Melee "bruiser" as in this season. Seriously, Riot has fucked things super badly :|

EDIT: Just FYI, in that Wukong vs Graves fight he already had finished his build long time ago to a point where he could buy oracles & elixirs all the time. I as you guys can see had still some room to improve...

Papa Slothy1 votes

maybe a buff to his natural tankiness and base damages, so is laning phase is better and late game he can tank it out in ult

I have played wukong twice kappa, do you think that's the right approach

Zikr2 votes

[{quoted}](name=Papa Slothy,realm=NA,application-id=3ErqAdtq,discussion-id=a0GloGv4,comment-id=0005,timestamp=2016-03-21T04:48:06.026+0000)

maybe a buff to his natural tankiness and base damages, so is laning phase is better and late game he can tank it out in ult

I have played wukong twice kappa, do you think that's the right approach

Exactly the right approach. It's frustrating to see an adc late game heal on you with lifesteal because your ult ticks do as much damage as their autos do evey second. + they burst you like you are a late game riven with tank items and riven is naturally squishy.

Sun Wu Ryuumoku1 votes

im not the only to experience it... feel so sad to become adc b*tch lifestock, cant kill them even i stick to them and i unleash all my mighty (Oo) kit on them...

Papa Slothy1 votes

wukong deserves a nice buff

GamblerOfLives1 votes

play him in the jungle dude:D..problem solved

Zikr1 votes

{quoted}

play him in the jungle dude:D..problem solved

No it isn't that simple buddy. I mained him on both top (main) and jungle(secondary). I've played both a lot. The issue with jungle is you have a slow clear compared to other champions and you have 0 sustain early so no matter who you jungle against they are going to outfarm you or outgank assuming everyone played decent. Think about the current yi/shyvana meta Riot created.

GamblerOfLives1 votes

{quoted}

No it isn't that simple buddy. I mained him on both top (main) and jungle(secondary). I've played both a lot. The issue with jungle is you have a slow clear compared to other champions and you have 0 sustain early so no matter who you jungle against they are going to outfarm you or outgank assuming everyone played decent. Think about the current yi/shyvana meta Riot created.

his clear is not that bad. and he has dmg and utility. as far as this guys go, yi and shivana.. i find them pretty useless:)...they can't really pressure the map early. And top, he would get fcked by alot of other champs even in S5:). Wu is actually balanced.

You said u were diamond 3 which means you know that you can counterpick:). I pick Kha/zix into master y or volibear.

Zikr1 votes

Edited this post to oRelmo's request.

FirstNormalForm1 votes

I'm a bit apprehensive about straight buffs to Wukong, I think he's really just a victim of metashift and any buffs to him might send him way over the top. I honestly think Wukong should be going mid these days, I think the matchups suit him much better and his roaming potential is very strong level 6 onwards.

Zikr1 votes

{quoted}

I'm a bit apprehensive about straight buffs to Wukong, I think he's really just a victim of metashift and any buffs to him might send him way over the top. I honestly think Wukong should be going mid these days, I think the matchups suit him much better and his roaming potential is very strong level 6 onwards.

A champion that loses every single matchup possible and is played with a handicap(which are a lot) are simply under powered. Thanks will always out do WuKong/Mid laners aswell(if they have a bit of knowledge)/junglers aswell. He is simply weak and the only moment he shines is level 1-5. If everyone hits 6 your ult will be getting weaker throughout level 6-10 to the point you fall off completely and should be significantly ahead in order to scratch the enemies with it. 1V1 potential is bad. 5v5 is only good past lvl 11. And since everyone walks on you during lanephase you might aswell wave goodbye to that aswell. Jungling is a nono too.

GamblerOfLives1 votes

And i know what you are doing wrong man.. you build BC on him. I find this pretty damn useless. I remember a game where i was really fed and i had a BC on him along with other items( bruiser) and i didn;t do any dmg. You need to go full AD ( ghostblade, hydra) in order to one shot the adc. I didn't play alot of Wukong. But he falls off late bcs of the BC. If you go full lose cannon you should be able to do stuff

Zikr1 votes

{quoted}

And i know what you are doing wrong man.. you build BC on him. I find this pretty damn useless. I remember a game where i was really fed and i had a BC on him along with other items( bruiser) and i didn;t do any dmg. You need to go full AD ( ghostblade, hydra) in order to one shot the adc. I didn't play alot of Wukong. But he falls off late bcs of the BC. If you go full lose cannon you should be able to do stuff

Not really. If you don't get cleaver you are significantly weaker. He actually doesn't fall of late because of cleaver. It's the other way around :) He falls off mid/early because of cleavers insane cost and if you went full ad late you would get instantly demolished by mages like annie/lux/ori/TF etc.etc.

LilxPaprika1 votes

I feel like the old black cleaver was a better fit for him. since he benefits a lot from hp to synergize with passive armor/mr. Imo what wukong needs is a way to get mana from runes more so he can stay in fights/siege longer etc. spam his spells more. We need worth while glyphs, seals & or quints that can account for say 250 mana or so. 40 mana at level 18 per glyph or seal. that way you can equip 6 or so and have enough come late game. there are so many noob trap runes.

such runes would be 50% less effective if someone had over 1000 mana however to prevent Ryze Singed from abusing them.

I miss the old banshee's veil with mana. tank mana options are too team orienteditem 3110 item 3800. frozen heart is good but not always needed and righteous sucks in solo queue. sometimes you just want to build selfish and carry is that so much to ask. item 3078 fulfills this on certain champions but not on others.

item 3508 + the old atmas impaler would be so good on wukong. I wish we got a 15% crit defensive item.

GamblerOfLives1 votes

Also, you should try out iceborn on him;)..works pretty good i think. And iceborn such a great item right now

LilxPaprika1 votes

{quoted}

Also, you should try out iceborn on him;)..works pretty good i think. And iceborn such a great item right now

that maybe but it shouldn't be the answer for wukong. hell even mallet should be more viable on wukong given his kit

GamblerOfLives1 votes

{quoted}

that maybe but it shouldn't be the answer for wukong. hell even mallet should be more viable on wukong given his kit

neah..mallet sucks on him..you need CDR

LilxPaprika1 votes

{quoted}

neah..mallet sucks on him..you need CDR

what i'm getting at is you should be able to itemize around mallet better. I wish they'd do something to mallet though its still pretty stale.

GamblerOfLives1 votes

{quoted}

what i'm getting at is you should be able to itemize around mallet better. I wish they'd do something to mallet though its still pretty stale.

???????????????????????????????????????????????????????????????????????????????????????????

Why mallet? it's a bad item....there are better options

Zikr1 votes

{quoted}

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Why mallet? it's a bad item....there are better options

Theyre both not worth it on WuKong. I tried it. Ice born offers only a slow on autos and in teamfights you are going to ult anyways. You need HP because you get raw stats from your passive anyways. Which doesn't help in dueling. This is why I think hes weak. His kit hasn't 1 purepose but is a mixture of: duelist/teamfighter/tank in one, but there are better champions for this.

LilxPaprika1 votes

check out this post: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/5NGpEqI5-jungle-mains-please-read-giving-jungle-items-flexible-build-paths relevant if you want to build cinderhulk on wukong for example. you can do so later after you built say black cleaver

Sohleks1 votes

He's very much like a weaker lane wombo combo version of Irelia. Best matchups are squishiess/ranged. Clone good for disengage from ranged in trades. Against pretty much all melees with damage which are very popular and strong in the top lane right now he gets shrekt.

Have you tried Wukong mid lane vs. like an ap and get dat hexdrinker from longsword start with 38 cs 0/0/0 ? Thing is I bet even Renekton mid is better though.

Thing is Riot is gonna refuse to acknowledge Wukong is in a pickle spot because of his winrate pub stomp straightforward gameplay.

Further slight nerfs for Poppy and Trundle would go a long way. They're a tad too easy for their lane power and insanely stupid utility.

The actual problem though is mega tanks are generally overpowered since the season began and I sincerely wonder whats gonna happen to change that trend. Are all fighters and tanks gonna get retuned to this format or will something else happen.

Sun Wu Ryuumoku1 votes

Hexdrinker will be nerf... so forget that .

Anags1 votes

Wokong seems like he is just middle of the road. If you think he is bad go try and main someone like olaf. He has an even worse time in this season.

You have a 58% winrate on Wukong. That isn't bad. How strong does he have to be? It kind of sucks that he doesn't synergize well with the current really strong items...but that stuff happens. It's not like he isn't viable.

Sun Wu Ryuumoku1 votes

Stone skin : this passive is a hugest garbage... Need to be rework. When u play wukong as a assassin or a bruser a focus and u die in a teamfight. And u can build wu as u want for him to be useful, u usually burst the adc or mage and then u flee. Don't need a passive make for tank. In laning phase its more useless, when ganked its not useful, and when dueling useless too.

Crushing blow : its okay.... no a flashy move for a the legendary Nyobo... The only flaw is the debuff armor seems uneffective on the tanks as Darius, Rammus, Alistar, Shyvana.....

Decoy : Its virtualy a good ability... but its easy to see if its a clone or u. 1,5 is so short all top laner have gapcloser, slow, stun... Need to add a slow on everybody hitting his decoy or a slow around the decoy a effect like the randuin.

Nimbus strike : is a good ability...but i feel as its a old school ability. point and click. A all style. I feel we can add a mobi utility on it. when activing it wukong ride on his cloud, his ms is buffed during 8 sec, if it reactif he can charge toward a point.

Cyclone : its okay for teamfight.

Wukong need a buff for his base stat, mostly if riot change his passive. After the hexdrinker nerf... it will be hard as f*ck against all char :

  • mage
  • tank
  • range
  • duelist Its already hard against all unless mage after get the hex
Zikr1 votes

[{quoted}](name=Ryuumoku no koke,realm=EUW,application-id=3ErqAdtq,discussion-id=a0GloGv4,comment-id=0010,timestamp=2016-03-21T20:52:48.873+0000)

Stone skin : this passive is a hugest garbage... Need to be rework. When u play wukong as a assassin or a bruser a focus and u die in a teamfight. And u can build wu as u want for him to be useful, u usually burst the adc or mage and then u flee. Don't need a passive make for tank. In laning phase its more useless, when ganked its not useful, and when dueling useless too.

Crushing blow : its okay.... no a flashy move for a the legendary Nyobo... The only flaw is the debuff armor seems uneffective on the tanks as Darius, Rammus, Alistar, Shyvana.....

Decoy : Its virtualy a good ability... but its easy to see if its a clone or u. 1,5 is so short all top laner have gapcloser, slow, stun... Need to add a slow on everybody hitting his decoy or a slow around the decoy a effect like the randuin.

Nimbus strike : is a good ability...but i feel as its a old school ability. point and click. A all style. I feel we can add a mobi utility on it. when activing it wukong ride on his cloud, his ms is buffed during 8 sec, if it reactif he can charge toward a point.

Cyclone : its okay for teamfight.

Wukong need a buff for his base stat, mostly if riot change his passive. After the hexdrinker nerf... it will be hard as f*ck against all char :

  • mage
  • tank
  • range
  • duelist Its already hard against all unless mage after get the hex

Yep, totally agree.

Zikr1 votes

[{quoted}](name=Ryuumoku no koke,realm=EUW,application-id=3ErqAdtq,discussion-id=a0GloGv4,comment-id=0010,timestamp=2016-03-21T20:52:48.873+0000)

Stone skin : this passive is a hugest garbage... Need to be rework. When u play wukong as a assassin or a bruser a focus and u die in a teamfight. And u can build wu as u want for him to be useful, u usually burst the adc or mage and then u flee. Don't need a passive make for tank. In laning phase its more useless, when ganked its not useful, and when dueling useless too.

Crushing blow : its okay.... no a flashy move for a the legendary Nyobo... The only flaw is the debuff armor seems uneffective on the tanks as Darius, Rammus, Alistar, Shyvana.....

Decoy : Its virtualy a good ability... but its easy to see if its a clone or u. 1,5 is so short all top laner have gapcloser, slow, stun... Need to add a slow on everybody hitting his decoy or a slow around the decoy a effect like the randuin.

Nimbus strike : is a good ability...but i feel as its a old school ability. point and click. A all style. I feel we can add a mobi utility on it. when activing it wukong ride on his cloud, his ms is buffed during 8 sec, if it reactif he can charge toward a point.

Cyclone : its okay for teamfight.

Wukong need a buff for his base stat, mostly if riot change his passive. After the hexdrinker nerf... it will be hard as f*ck against all char :

  • mage
  • tank
  • range
  • duelist Its already hard against all unless mage after get the hex

Agreed.

Vekkna1 votes

Why can't you build him like Yi with a botrk, Guinsoo's, and then tank?

I don't really know anything about Wukong except that I've hated playing against him since the moment I started this game. I admit that it's a nice break not seeing him much. That said, the power creep with recent pure tank and juggernaut carries is completely out of control, and Riot needs to get their heads out of their fucking asses and realize how out of control tanks are when Wukong and Gnar aren't even competitive.

stealthfox941 votes

IDK I don't buy that Wukong insta loses every top lane matchup. I've dumpstered a couple Rivens with Wukong. You also know you can play him jungle to right?

Zikr1 votes

{quoted}

IDK I don't buy that Wukong insta loses every top lane matchup. I've dumpstered a couple Rivens with Wukong. You also know you can play him jungle to right?

Given the circumstances heres what I mean. Riven wins early game: More damage, a huge shield to block your only damaging ability: (your E) because Q does no damage late anyways and W is a utility escape. She has no mana. She has an ult that basically gives her WAY more stats 6 than wukong gets. The only way for riven to lose that matchup is:

1: She absolutely threw her lane. 2: You outplayed her

Now I have played 1.4k wu kong games keep that in mind. And I can tell you Riven is a losing matchup for wu kong and she outscales you badly in 1v1 situations. Just like MOST of the top lane champions do.

P.S. jungle was my secondary role so in short heres the issue with that:

Everyone telling me: you can jungle with him aswell. Heres the issue with that. You are way too squishy in the jungle and you have avarage to slow clear speed. After blue + gromp your hp pots should be on 1 best case scenario and you can barely do red after. After red usually you need to back. God forbid if you get invaded you might kiss your jungle goodbye because you farm slow as hell and if you fall behind you are done for and comeback potential on wu is low. Now every other viable jungle champion can gank instantly whereas wukong cant. He is weak on the jungle and if you want a champion that does what Wu can but with less effort and 100x better results. Pick amumu.

Ryùuzaki1 votes

Hi can you tell me if you tried some games as wukong jungle in those 1k games ? if so what do you think ? is jungle wukong playable against the current meta champions ?

Zikr1 votes

{quoted}

Hi can you tell me if you tried some games as wukong jungle in those 1k games ? if so what do you think ? is jungle wukong playable against the current meta champions ?

I'd say like 40% on jungle 50% on top and 10% on support/mid. Yes, he can be a monster on jungle if you have experience with him and can use your clone to farm. Max E lvl 1 > W lvl 2 > E if you got a great leash from say soraka or janna and decide to farm wraiths before red without taking a lot of dmg but then you have to get red + golems for lvl 4 and back or > lvl 3 take Q red then gank.

However, most of the times you will get an avarage leash and you will run out of pots and have to back after red. If you don't make your clone tank shots for you you will die at red. Which is a big issue. Also make sure you don't get invaded because Wu can't deal with that because of his poor sustain so most likely you will die if shaco or lee decided to kill you at red( if you start blue side).

I would recommend you not to pick him on jungle because of yi+shyvana+udyr champions that outfarm you and even may outgank you if they play well. You have to get ahead because wu sucks at farming and will fall behind if he doesn't get a succesful gank. What happens then is you will be feeling like luggage for the rest of the game.

Ryùuzaki1 votes

{quoted}

I'd say like 40% on jungle 50% on top and 10% on support/mid. Yes, he can be a monster on jungle if you have experience with him and can use your clone to farm. Max E lvl 1 > W lvl 2 > E if you got a great leash from say soraka or janna and decide to farm wraiths before red without taking a lot of dmg but then you have to get red + golems for lvl 4 and back or > lvl 3 take Q red then gank.

However, most of the times you will get an avarage leash and you will run out of pots and have to back after red. If you don't make your clone tank shots for you you will die at red. Which is a big issue. Also make sure you don't get invaded because Wu can't deal with that because of his poor sustain so most likely you will die if shaco or lee decided to kill you at red( if you start blue side).

I would recommend you not to pick him on jungle because of yi+shyvana+udyr champions that outfarm you and even may outgank you if they play well. You have to get ahead because wu sucks at farming and will fall behind if he doesn't get a succesful gank. What happens then is you will be feeling like luggage for the rest of the game.

i have actually played few games with him and learned how to make my clone tank the buffs and i have some experience in playing jungle so i always ward around me and make sure i have an escape in case the enemy decided to invade thanks for the tips !

Flashgod331 votes

In my opinion, the problem is that wukong is the same champion of the 4,5 patch ( his last nerf was really in 4,5, the other changes are only bug fixes), meanwhile the other champions are been reworked/buffed/changed and he can't stay at their level no more

TruelyTrueTrueth1 votes

i cant even remember the last time i saw wukong

i even forgot he existed

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