Resolve/Precision and visversa
Well all i can say as an aatox main is that the changes are pretty bad for him. The back bone of aatrox's early game is emence attack speed, and resistance. Ofcource he would bully a champ like garen or gangplank or even tryndamere, but the rest are pretty skilled match ups, and he would actually stand a slight chance vs malphite or shen verying the subtle changes in the game, minion waves and levels. In the told rune system i would put 20-18 attack speed, and the rest resistance considering the match up but armor mostly and i would put it in the quince. High elo players know the value of putting atleast one resistance point in quince. Now aatrox cannot use resolve because it will nerf his bread and butter early game, which is attack speed. Making him unplayable, and the enemy jg'er will just invade our jg and bully him because aatrox is back at the tower, because aatrox wouldn't even be able to out play a lane he's losing cause his stacks go so so so fast, making it as though he has no passive, until he has 5 yes 5 stacks which he most likely wont have. It's pretty outrageous now that he don't even have resistance. Why would i even touch resolve now? I know you guys want t spice thing up by not giving resistance early on, but part of the game is that some match ups we have champs so much stronger then the other, and resistance is something that use to be a part of the early game to deal with that. Now where's the fun? No fun to be sitting at tower waiting to get tower dived, (while crying) and pantheon just farming up one more wave for his leathatlity item, with his unlimited mana, lol. Lets be practical here. Most of the league players here now were here from last season and seasons before and they actually liked being able to "solve the puzzle". Is solving the puzzle hoping and waiting for a jg or mid lane gank? Or is it doing it on your own?