How to win 100% of your LoL games!
Alright, follow me on this... There are only a finite amount of moves you can make in LoL - whether that be moving your champ, casting abilities, and so on. So then, if there is only a finite amount of moves you can make, then there is always a way to map out those moves based on your opponents moves to secure victory. Because only a "finite" amount of clicks can theoretically lead to victory. Its similar to chess... you are restricted in what you can do, meaning everything that you can do can be carefully mapped out. I am working on an engine that does just this... calculates your opponents/allies' moves, and adjusts/recommends what your next move should be. The philosophy behind this is that every move anyone makes has a direct counter (positioning, abilities, etc.) The only fact that makes this plausible is such: You can only click so many times during any given match, you can only use so many abilities, and so on.