Yo Rito you may wanna reconsider your matchmaking algorithms
It's a little too obvious that your matchmaking AI decides who gets to climb and who needs to fall in ranked games. I mean you could at least tell us how to not have our accounts flagged as "needs to lose 40 out of their first 50 games this week" and avoid being paired in teams with an average of two divisions behind the enemy.. Every game... for 30 to 50 games.. Like, reaaaal obvious that something's up with an account when this happens. I know you've invested a lot of time into this pairing system and it's probably pretty sophisticated but... It might be good to remove a few lines of code from it so maybe some players won't be on the lesser team, for dozens of consecutive games.. And I know that your system starts pairing us more fairly if we manage to win more of these games than we're supposed to.. But it really does end up being a waste of our time and a waste of our fun when all we have to look forward to after our record of the last 30 games is every lane going 0-6 or worse, not getting a single dragon.. Not to mention how tilted our allies are during these times, because many of them too are under similar circumstances.. And the enemy team, oh stars the enemies... Five people.. Two divisions above your team's... High on max prescription adderall... Just finished watching a 72-hour Esports marathon.. I mean come on. Please consider revising some of the way your AI works.. Or at least, you know, reveal one solid piece of information about it to us. Not the typical "Oh it's based on hidden numbers called MMR" or any of that, but.. Just a direction people might want to go if they plan to avoid horrific circumstances over a long period of time.
PS: To further reinforce my suspicion, during these times i'm always paired against my most experienced friends, rather than paired in games alongside them.
"The power of friendship will carry us to victory!" - Best quote ever, cited from unknown.