The first thing you have to learn and practice constantly is last hitting your minions.
https://www.youtube.com/watch?v=xfmm40Ow-T8
^^^Will help you immensely. It did me.
Ah, my second love. Where do I begin...
This is an old video but a good one: https://www.youtube.com/watch?v=tdQSuM0oRhw
Laning tips:
a. Keep the minions between you and the enemy while you CS.
b. Only harass the enemy when they get too close.
c. Back when you feel that you can kill you. https://www.youtube.com/watch?v=o6_XCrZAT6M
d. Don't be afraid to give up your lane if it means you're denying your opponent a chance to kill you.
e. In team fights, stay behind your tank. You have range. Use it. Only jump into the fray if you think you can come back out of it without dying.
Build and point spread.
- Start with Doran's Blade and a health pot. Use Flash and heal for summoners spells. The Heal spell gives you a bit of a speed up and can really help you out of a pickle.
- Use your Auto attacks to last hit minions. Your auto attacks also help stack your E.
- Start with her E. This will help you harass the enemy when they get too close.
- Put your next point in W. This will give you an extra escape. I know you probably like to use it to engage, but there are times when you need to get out of a bad situation and not feed the other ADC. Only use it to engage if you think you can kill them before they get to you.
- Put your next point in Q.
- On your first back, get BF sword and boots.
- You should max E first, Q second, and W third. Put a point in R when it comes up. You can use your R to spread out the enemy to get out of a situation and deny the enemy a kill, but you can also use it to finish off an enemy, if you feel they are low enough.
This is where some people may disagree with me.
or
are your friends. They speed up your attack and are more cost efficient than
. I use the Cannon because you have the chance that one of your attacks will have more range.
is good because of
. Pick up Last Whisper for the armor pen. You'll need it.
is good for straight tanks.
is good for compositions with champs that have regen and self heals due to the fact it gives grievous wounds.
add speed and attack speed.
is really good for more attack speed and crit.
if you need sustain.
and
give you Magic resist. I recommend
for the
, because it gives you the ability to negate stuns, roots, and other movement hampering abilities. This is crucial due to the fact that all ADCs are squishy and stopping us wrecks us.
Gives you both armor to last longer and magic resist against AP champs. Yes, it does take up a slot where you could be doing more damage, but lasting longer means less kills for the other team.
If you just want more damage and you have the gold, go
.
Runes:
Armor Pen reds
Armor yellows
Magic Resist blues
Attack speed quints
All flat and not scaling. These are tier three runes, but you could find comparable tier one and two runes that do the same.
The last bit of advice is to practice this in bots. Intermediate bots are harder than beginner bots and will give you a but of a challenge. Also, ask some of your friends to play 1v1 in custom game so you can learn the capabilities of your champ and who you're playing against. Learn other champs as well. Know the range of other ADCs will help you to know how to avoid shots. The same goes for learning how to counter supports.
I am still learning
, and I don't really play
that much; so, I can't help you there. I hope this helps.
You can also go on Mobafire for more help on your champs.