Veigar's changes aren't all that bad

Gileneas·2/16/2015, 12:42:00 AM·5 votes·545 views

Now I understand that this is not going to be a popular idea right off the bat. People saw Veigar as one of the only very reliable ways to fight highly mobile champions because of his instant stun nuke combo. However it seems like everyone is focusing on event horizon's change rather than what they did with Veigar as a whole.

They gave his Q 200 extra range and it goes through the first thing it hits for a total of 2 targets. That's immensely powerful because it allows him to use it to poke and farm in a much safer manner than it was before. They want Veigar to be about snowballing that Q so that late game you're chuckin those bad boys all over town from safety. And if you land an event horizon, whether it's a stun or they're trapped in the circle, you can now attack them from safety with Q and W while they're in there helpless. If they're a highly mobile champion and try to escape, then they'll hit the wall and be stunned.

I understand that highly mobile champions are going to be a larger problem now for Veigar if they instantly show up and all in him, but in the long run, this is just a change of playstyle for the champion, not a direct buff or nerf. The skillcap will be raised, but he's still going to be strong. Hell, since his Q can in theory kill 2 targets in the same cast now, that means he'd get stronger faster, do better damage and be harder to beat.

3 Comments

Trash MammaI2/16/2015, 1:03:35 AM2 votes

All they did was turn an already crappy early game champion into a more crappy early game champion. They didn't like the idea of instagibbing in a split second cough Katarina cough Somehow Ahri EVEN ANNIE gets a benefit for the DFG loss..Veigar gets a change on two of his most dependent skills.

Put this in a scenario: Laning vs a Katarina. She chases you. Then you try to stun her but oh she backs off/shunpos away from it because she can clearly see the EXACT area it will cover. Then goes in to kill you because your ONLY form of CC and main source of survivability just got trashed.

Another Scenario: You're trying to farm. You see a low hp minion but alas there's already two minions in front of it because of how jumbled minions can get. Now you have two options. A)Miss the minion. Which you NEED for stacks B)Go in closer and get 100-0'd by the assassin that will almost ALWAYS be mid. Mainly Zed/Talon since it's a veigar.

There's just no winning with him now. You had to play safe early game in order to survive till late game. That stun kept you from being fresh meat if your lane ends up pushed for some reason. Now you just have nothing.

All-in-all I hate these changes even if I haven't played them. Veigar was all about finding that important squishy taarget and bursting them. After that he's done unless he somehow can manage to pull off another rotation but normally the fights over or someone is already zoning him/gibbing him.