Quinn rework, goodbye everything i loved about her (ADC rework)

QuinnsDeathGardn·10/29/2015, 3:33:17 AM·4 votes·996 views

.-. why are they ruining Quinn with the marksman changes... As a Quinn player who has loved Quinn's assassin play-style (as a mid, jungle, and bot ADC) and the fact that Valor actually plays a role in her kit and power, I am disappointed with how much has been taken away from her. So Valor is just a vehicle to Quinn when she is out of combat (completely against Quinn's lore btw)? Why is Teemo the only one that can blind people when Quinn should be able to blind people in order to escape skirmishes and/or get the upper hand in fights (both thematically and game-play wise)? A 2-second channel on her ult makes it completely useless in battle and simply takes away from her late game power (which is already comparatively weaker than other ADC's considering struggles she already has with team fights). Wonder if she'll getting a sitting duck skin after these changes. The ONLY change I happily accept is the increased vault speed (which has so many fun interactions while not being overpowered in anyway and require skill. A lot of this fun interaction has now been taken away due to her e (vault) canceling tag team and no longer bringing her right on top of her target (which won't let her vault to an enemy over certain walls and be able to follow up the attack. Did I mention how i haven't seen any compensation for the loss of damage from her w Valor passive? (may have simply overlooked that part but i guess Riot wanted to keep it as a boring utility spell that is outclassed by Ashe's vision-granting spell) Why Riot, why... Was originally looking forward to the marksman changes to play Quinn more but it looks like I'll have to find a new adc to play if these changes end up going live... Yes, Quinn is currently underplayed but why ruin her playstyle and add a windeing disconnect between her lore and gameplay...

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