For the Love of Teeto, How does Bond of Stone Work?
Can someone on Rito or the league wiki PLEASE go into detail about how the Bond of Stone Keystone mastery work?
The 4% part is easy, I got that. I don't get the 8% part.
- How many units of distance does an ally need to be from you to get the 8% damage reduction?
- Do you receive 8% damage reduction regardless of how many allies are near you? Does that change at all? Stack?
- How does damage absorption work? Does the Bond of Stone champion absorb 8% damage from ALL ALLIES in the area? The nearest ally?
- How does this damage absorption interact with damage mitigation? Suppose champion A is an ally near champion B who has Bond of Stone. Champion A gets attacked for 1000 damage (before THEIR armor/MR mitigation, 500 damage after mitigation). Does Champion B reduce that damage to 920 and absorb 80 damage? Or does Champion B reduce that damage to 460 (after mitigation) and absorb 40 damage? Does the damage that Champion B absorb FURTHER get mitigated by their own armor/MR? Does the 80 or 40 damage get reduced by 8%, and then further reduced by armor/MR from there?
- Does being under 15% max HP mean the champion with Bond of Stone only gets 4% reduction? Or, do they still get 8% but without the absorb part?
- What happens when two or more champions near each other have Bond of Stone? Where does that damage go? How does it get reduced and absorbed?
It's REALLY hard for me to do math to decide whether Strength of the Ages is better or Bond of Stone. Strength of the Ages is better than Bond of Stone if we assume just 4% damage reduction. However, it's worse if you make it 8%, but is that 8% truly 8% if you're absorbing damage that other champions are taking? Is that 8% even 8% if you're too far away from an ally? How far is too far?
This is why we need Sandbox Mode. Or, at least, for Rito to fucking explain their shit better.