New Turret Mechanics
I am firmly opposed to the new turret mechanics where it shoots you when you are attacking an enemy champion outside of the turret range while standing inside of the turret range, especially on the Nexus Turrets. The feature needs to be removed entirely from the Nexus turrets at the very least cause all that can occur is the enemy team just hops from fountain to nexus turret with a lot more safety than on the turrets outside of the base. The concept is amazing, don't get me wrong but the range should be reduced to normal range on the Nexus Turrets in my firm opinion. Multiple gameplay occurrences created highly unenjoyable situations where the team was just dive-bombing us AFTER the turrets had aggressed us from A SCREEN AWAY. Other turrets I find in favor of the range increase but the turrets in base I find highly questionable. Please re-think the concepts final details before making it permanent.