Should AD items be separated into ranged and melee?
My opinion is having all ad based champs share an item pool seems to be causing more balancing difficulties than necessary. It limits item build diversity because a lot of items that become powerful for melee champions can be abused by their ranged counterparts. This requires riot to have to balance each ad item based on 2 different use cases compared to one. Specific champs won't have to be nerfed as often because they can abuse a new item intended for the other class if champs. It could also open up riot to creating more unique passives like hurricane and hydra.
Separating the ranged and melee item could also make item purchases more logical. Instead of the long range sniper buying a bunch of swords and daggers to make her gun stronger she could buy better guns/holsters/aiming devices etc.. and the melee champs can use the swords and axes.
I would really like to hear everyone's opinions on this or any other ideas.