A former 6-year Evelynn main's impression of the rework

Nameless Voice·10/6/2017, 9:52:20 PM·21 votes·5,942 views

I mained Evelynn for six years. I was never a one-trick pony, but I played her more than any other champion, totally in at just under 1,000 ranked games in seasons 2 through 7, probably totalling up to at least 500 hours.

I started playing League back in Season 1. Orianna would have been the first new champion after I started. Towards the end of the season, I gravitated towards playing the rarer and less-played champions, the ones who were considered too bad to play, including Karma (who was very unpopular at the time) and Evelynn. Back then, she was the definition of "Eve tier", and I'd get flamed and accused of trolling for playing her occasionally (I only started playing ranked in season 2, so the flaming wasn't that harsh yet.)

But what I found interesting and fun about Evelynn was that while she was extremely weak in any straight-up fight, with careful tactics (and foolish opponents), you could outsmart your enemies and be effective. Evelynn was all about timing. You had to carefully stalk your prey, waiting for them to get into a bad situation so that you could pop out of stealth and murder them. While the long-duration true invisibility had some slight nuance in having to find a safe space to hide every 50 seconds when the spell wore off, it wasn't exactly that interesting, and also offered very little that opponents could do against it other than drop pink wards - which also felt really unfair for me playing as Eve, since they countered her very hard.

Then came Evelynn's first rework. It took what I liked about Evelynn and amplified it. Instead of a long-duration binary invisibility, she gained her iconic stealth which required her to very carefully stalk her prey, dancing around the edges of their vision until an opportunity presented itself. It really amplified Evelynn's fantasy as a stealthy assassin who carefully stalked her prey, with vision-based stealth somewhat similar to real stealth games.

That was really the point where she became my favourite champion. Her stealth never got old. Tense minutes following the enemy team, just outside their vision, waiting for one of them to get out of position or to make another mistake that I could exploit.

Evelynn was always a bit of a mixed bag. Her model was that of a strange blue woman wearing belts with spikes on them and silly shoes. Her skills didn't really fit together, especially her ultimates in both previous incarnations.

However, her lore and stealth gameplay still painted a fairly clear picture of her to me: a mysterious and sadistic assassin who loved to stalk and torture her prey. She was good at what she did, but also enjoyed watching her enemies suffer, like a cat enjoys playing with a mouse. Evelynn was a dark and primal force her enemies feared, always looking to the shadows and wondering if she was coming for them.

The awesome new splash she received in 2016 perfectly illustrated this vision of Eve, depicting her viciously tearing into an enemy with a wicked look of pleasure on her face.

When I heard that she was on the rework list, I hoped that they would take and amplify these elements, possibly playing up the demonic side and giving her visuals to truly match the terrifying creature implied by her gameplay and hinted at in her lore.

There was an image of a redesign for her which floating around a couple of years ago which I always liked, it kept her appearance very similar to the classic one, while amplifying the demonic aspects by giving her vicious claws:

https://i.imgur.com/Wyljrch.jpg


But Riot's new rework has taken her in a completely different direction. Instead of a sadistic huntress, they decided to re-engineer her towards a succubus angle.

Instead of being dark and mysterious, the new Evelynn appears far more shallow. Her iconic dark blue skin and sinister appearance are gone, replaced by a far more conventionally attractive body archetype. Her skin is only slightly blue, and the "third eye" is gone. Instead of being mysterious and sinister, she is a now cliché seductress, overdone almost to the point of parody. Almost every line of dialogue is cheesy innuendo, while she often sounds like an innocent teenager in bad comedy.

Needless to say, I'm not a fan. League already had a succubus character - Ahri - who does the job far better. Her lines are playful and flirty, but not as over-the-top cheesy as the new Evelynn's.

The pair of demonic tails are interesting, but they are ridiculously oversized and just end up looking silly (especially the way they curl up into a heart shape when she dies.)

Riot said that they don't like characters who are sexy just for the sake of being sexy any more, but that's exactly what the new Evelynn feels like. Her character feels flat, like she's entirely based around being a sex object: traditionally attractive, cheesy "sexy" lines, bright pink colours, heart motif, the works.

Yes, the original Evelynn didn't wear much by the way of clothing, but that also fit her demonic theme - look at any picture of a male demon, and you'll note that most of them don't wear much clothing either. It's not really being sexy for the sake of it in their case, but rather a representation of their more primal, beastial nature.

Disregarding for a moment that I dislike the vast characterisation change involved in turning her into a succubus, it also makes no sense in relation to the most defining characteristics of her kit. The idea of a succubus seducing an enemy is to lure them into letting their guard down and then striking when they are distracted, but Evelynn's stealth-based kit is all about stalking enemies and suddenly striking from the shadows. She can't be there to seduce her enemies because she's invisible. Seducing someone who doesn't know you're there doesn't even make sense. Her appearance changes from demonic when she's invisible to cute and seductive when she's visible, but the only times when Evelynn is visible is when she's attacking. A cute seductress suddenly turning into a demon to attack you makes thematic sense, but a demon turning into a cute seductress to attack? It's completely the wrong way around.

I haven't really talked about her new kit at all yet, and that's because my biggest problem here as that the Evelynn rework is just another example of a VGU completely destroying a champion's character and basically replacing them with a totally different person with the same name and a similar kit. The character of that old Evelynn that I loved for all those years is gone, even if elements of her kit remain.

As for her kit itself... that's harder to speak about without having played her myself. I like some parts of it, while other parts continue with the disturbing trends of League's "modernised" gameplay.

New passive: Evelynn's stealth has always made her problematic to balance, because it lets her apply constant pressure with hard-to-avoid ganks from the start of the game, and so the rest of her kit has to be very weak to compensate for that power. Only giving her stealth from level 6 onwards is a great way of easing that problem and freeing up some much-needed power budget for other areas of her kit. I also like that it now gives her heath regeneration, since with her low base stats and no sustain, Evelynn was a jungler who always had health problems throughout a lot of the game.

New Q: Seems reasonable. It makes Hate Spikes slightly more interactive and interesting, and probably saves future Evelynn players from having quite so much strain on their Q fingers.

New W: By biggest complaint about this ability is a thematic one. The charm just pushes her more into that succubus theme which I've already mentioned disliking, and makes her feel more Ahri. The idea of being able to mark a target is interesting - allowing you to choose to warn them of your approach in exchange for some CC when you arrive. A meaningful choice. I'd just have been a lot happier with it if it was a proper curse - a hint of malicious laughter in the air, followed by being feared if she managed to trigger it.

New E: I don't really like the idea of Evelynn having a gap-closer, since it cuts into the time that opponents have to react to her when she emerges from stealth. That said, the range seems to be fairly low, so it might not be as bad I suspect it might be. I'd have to actually play as/against her to be sure. Either way, I'd miss her movement speed buff and her being one of the only champions in the game without a dash.

New R: I hate untargetability, plain and simple. It's a terrible mechanic that Riot keep pushing more and more of into the game. It allows the champion with the untargetability to negate opposing plays and gives little opportunity for counterplay or reaction. I've ranted at length about how much I hate play negation abilities in the past, so I won't repeat myself here. I'm not surprised that Riot added untargetability to her kit, considering how much the game has moved towards twitch gameplay, but I am disappointed. The slash-and-dash-backwards part of it is okay, but nothing special. It guess it fits with her theme better than her previous ultimates.

Overall, I feel that this rework has aimed to make Evelynn more mainstream and more appealing to new players, while disrespecting her few long-time players by completely changing her character. Just like Galio before her, and (to various extends) the other recent VGUs, such as Urgot and Taric.


RIP Evelynn. I will always remember the fun times that we had together.

50 Comments

Paroe10/6/2017, 10:01:04 PM7 votes

This rework isnt a rework.... Its a relaunch. Do you understand that? A RELAUNCH. This isnt "oh its the same champion but slightly different". NO, its a NEW champion with the OLD NAME.

You CANNOT compare a relaunch like this to a rework; they are ENTIRELY different and the purposes of them are ENTIRELY DIFFERENT.


The relaunched eve is great. She takes the old out dated concept of eve and brings in line with riots current definition of assassin rather than a diver. She lost her stat check abilities and gained an engage. Hard CC. A balanced Q. Everything she was has been streamlined with a single, cohesive THEME rather than this strange mismatch of "we want her to be a diver but also be able to assassinate but also be able to build AP but also be be able to build AD" that was eve previously.

Lastly... Shes fun to play against with clear counterplay. Thats the real kicker here; people ENJOY playing against the new eve.

AmetDeCrypt10/6/2017, 10:26:41 PM3 votes

taric rework I liked, old taric was just dull. urgot... well who played urgot? and galio was just a shitshow. I still hope they'll recant and put him back to the proper tanky antimage he used to be because I pretty much only see him in support nowadays (and a poor support he is to boot) and yeah. while I like a lot about evelyn's new kit, it could stand to be improved but I guess we'll see since riot hates admitting their mistakes.

Teemo Did 91110/6/2017, 10:37:43 PM3 votes

you main a champion for 6 years and you got only 500 hours on her?? i think either your math are very bad ... or you are lying

Linna Excel10/7/2017, 8:10:48 PM3 votes

Yeah, I kind of wished they took the ideas for Evelynn's rework and put them on a new champ. I just have a hard time finding anything I like about her new thematic or gameplay directions.

SSJ Develynn10/15/2017, 6:28:01 AM3 votes

U deserve a medal sir,u covered me 98% (cause i like the new R)BUT every thing else u said is right also new Evelynn "MAINS" learn to respect the old og Evelynn player base u just started to play the champ and u critisize the old mains cause they dont like the rework?We the old mains are not blinded by the slutiness that the new Eve got now we speak on facts,and heres a fact by the end of the year u will already trying to find a new "boob" or broken champion cause the new Eve is a little hard for ya,im i right.I'll wait u responses new Evelynn "mains" mhahaha i laugh every time i type this.Also nameless voice here something for u and the old mains to chear u up a little (they deleted it on reddit tho) https://devildevelynn.deviantart.com/art/evelynn-1920X1200-709662310?ga_submit_new=10%3A1507963818

BLHAIR10/17/2017, 7:29:05 PM3 votes

I've mained her since open beta and you literally put how I feel about the rework into words for me! THANK YOU

Chortle10/10/2017, 3:25:46 PM1 votes

Old Evelynn had abysmal lore. Her visual design was one of the most basic and dull in the game compared to any newly release champs. The new version is 10x better in the visual design department, and if you can't see that, you are wearing rose-tinted glasses.

Also, Ahri is not even close to a succubus archetype. She's a nine-tailed fox spirit, and if anything is more of a trickster than sadistic succubus.

ChuShoe10/6/2017, 10:11:36 PM1 votes

I really dislike how a lot of the new champions just have an invulnerability on their ult, but that's it. I think new eve will be healthy for the game, and will greatly improve her play rate not only overall, but in higher elo as well.

*edit sorry, maybe I should have specified. It feels like riot is just slapping an invulnerability on every new champs ult.

Dokueki Kenshin10/27/2017, 9:37:07 PM1 votes

I definitely want to express my sympathies for you, friend. I can definitely appreciate how lore and gameplay updates can change characters seemingly for the worse. I’ll say that for as much as I love playing Garen, with the lore update, I utterly despise his personality and character now (though that’s actually because of how hardcore loyal to Demacia he is, kudos to the writing team).

Taric I’m actually okay with, because they more or less gave us part two of his lore instead of completely changing it.

I gotta say, though, utmost respect to you, I feel that for all of its obtuse shallowness, Eve’s new lore and character are more well thought out than people give Riot credit for. I can go more into detail if you’d like, since I don’t currently have time to expound, but I was simply offering an alternate viewpoint if you’d be interested.

i cant move wtf10/27/2017, 7:20:23 PM1 votes

I played a lot of old Eve and I like the new one a lot better. She has way more skill expression now.

Nasuuna10/27/2017, 7:26:55 PM1 votes

she is a bit over the top with voicelines

but shit is she fun to play, and that ult is so satisfying

Acolyte of Steel10/27/2017, 7:32:33 PM1 votes

Riot said that they don't like characters who are sexy just for the sake of being sexy any more, but that's exactly what the new Evelynn feels like.

Thank fuck somebody actually said it. You put all of my thoughts into words. I'm getting really sick of how Riot is turning over all of these champions like nobody cares.

Kloqdq10/27/2017, 8:23:59 PM1 votes

Ahri is not a succubus and is a different power fantasy all together. There is some similarities but the porn ain't equaling the lore my dude.

Evelynn was a bit of a mess lore and character wise. She was still a walking sex joke just going by voice lines and appearance (like really dude? Strippers dress more decently than her). Her lore got updated to be a quick fix of sorts while they headed to her update but it was not meant to be there forever.

mysterious and sinister

I would actually uninstall if they did another character like this. There is waaaaay to many mysterious and sinister characters in league and frankly it needs to die. It's not interesting nor exciting to see anymore.

Needless to say, I'm not a fan. League already had a succubus character - Ahri - who does the job far better. Her lines are playful and flirty, but not as over-the-top cheesy as the new Evelynn's.

Disagree. Old Evelynn had just as cheesy and stereotypical lines as the new one. Ahri is again, not a succubus character either so I really can't see it. Ahri VO is not a good representation of current Ahri frankly.

Riot said that they don't like characters who are sexy just for the sake of being sexy any more, but that's exactly what the new Evelynn feels like. Her character feels flat, like she's entirely based around being a sex object: traditionally attractive, cheesy "sexy" lines, bright pink colours, heart motif, the works.

Now you are correct. Riot doesn't like just making a character who is sexy just for the sake of being sexy. However, Evelynn was already apart of this design space from ages ago. She was sexy and she knows it, feeling damn good about it. Riot has even said they wanted to make another character that looked good and knew it. So really Riot had their purpose/choices here and they succeed in fulfilling it. She is playing up a fantasy that doesn't completely exist in league; again Ahri is another power fantasy; so they managed to really up the aspects of Evelynn that were there but not quite at the surface.

Yes, the original Evelynn didn't wear much by the way of clothing, but that also fit her demonic theme - look at any picture of a male demon, and you'll note that most of them don't wear much clothing either. It's not really being sexy for the sake of it in their case, but rather a representation of their more primal, beastial nature.

Demons typically don't wear any clothes. They don't have a need for it. You get the odd ones like Tahm or Shaco (maybe) but Evelynn and Nocturne are basically what you described above.

Also old Evelynn 100% was playing to some weird fetishes dude. Ain't nothing normal about wearing that many belts and spikes.

Disregarding for a moment that I dislike the vast characterisation change involved in turning her into a succubus, it also makes no sense in relation to the most defining characteristics of her kit. The idea of a succubus seducing an enemy is to lure them into letting their guard down and then striking when they are distracted, but Evelynn's stealth-based kit is all about stalking enemies and suddenly striking from the shadows. She can't be there to seduce her enemies because she's invisible. Seducing someone who doesn't know you're there doesn't even make sense. Her appearance changes from demonic when she's invisible to cute and seductive when she's visible, but the only times when Evelynn is visible is when she's attacking. A cute seductress suddenly turning into a demon to attack you makes thematic sense, but a demon turning into a cute seductress to attack? It's completely the wrong way around.

I will disregard it now. However, most of her kit elements and themes do make sense with her kit.

As far as trying to make a seducing, succubus feel in game, Evelynn is about as close as you can get. She stakes her prey from the shadows. Once finding her new prey she marks them, 'luring' them in to her (you can't take control from the player for multiple seconds and in terms of a gameplay sense, a timer makes sense). Then once they are ready to let you in, you give them all the pain you can deliver.

Which is 100% what the character does in her short story fyi.

Your last point makes sense here. Really the only time you really see this is in her ultimate where she basically lets our her demon shade and strikes everyone down. I don't see any real way to fix that besides making her go into demon shade (just the appearance) when she attacks but yeah, it's really weird. The only way to fix something like that is a kit rework and even then I don't see it being easily fixed.

By biggest complaint about this ability is a thematic one. The charm just pushes her more into that succubus theme which I've already mentioned disliking, and makes her feel more Ahri. The idea of being able to mark a target is interesting - allowing you to choose to warn them of your approach in exchange for some CC when you arrive. A meaningful choice. I'd just have been a lot happier with it if it was a proper curse - a hint of malicious laughter in the air, followed by being feared if she managed to trigger it.

Again, Ahri isn't a succubus. Having a charm doesn't make her a straight succubus. In this case, it works really well for Evelynn. What you suggest would work for someone like Nocturne since Demon in lore need some requirement to get in and feed but Nocturne seems have a really loose and rule-breaking one. Tahm needs a contract. Someone to make a deal. Evelynn needs people to open up and let her in. Nocturne just needs your fear it seems. Which is really loose. So him applying a curse or nightmares makes sense in my mind. For Evelynn it does not.

Either way, I'd miss her movement speed buff and her being one of the only champions in the game without a dash.

Darius Gangplank Karthus Kennen Morgana TahmKench Veigar ????????

I hate untargetability, plain and simple.

Untargetability when done right, is very good. This is the kind of feature will allows for skillful moments. It allows players to have a chance to outplay their opponent and give champions an extra layer of skill on an ability. I really don't want to go super in detail about this point but I do not think it is a bad mechanic for League of Legends. More often than not it has a tell and it's telegraphed. Evelynn also has it so she can use her ultimate reliably and not end up being killed every single time.

Overall, I feel that this rework has aimed to make Evelynn more mainstream and more appealing to new players, while disrespecting her few long-time players by completely changing her character. Just like Galio before her, and (to various extends) the other recent VGUs, such as Urgot and Taric.

Wow wow wow there bud. You think Urgot was legit made to mainstream him??? Same with Taric. Galio is the only time I ever felt Riot tried to apply to a great audience (which they have said they tried to due because his old personality wasn't something they didn't want to completely support so instead just kept hints of the personality). Taric and Urgot are both niche. Evelynn follows a lot of those same beats. if anything I would say Evelynn is like a Warwick rework, it just takes the bases of what was there and plays those aspects up. This Evelynn at the core has a lot of the same elements as Evelynn but how she approaches the game at the core is fairly different, again similar to WW. If anything, I could see Evelynn staying just as niche as before with a bit of a fresher audience, while making sure she follows the modern design philosophies Riot has pushed onto just about every champion. Long time players will likely always feel this way. People say the EXACT same thing every rework and I really am not surprised anymore.

Champions change and it's okay if you don't like the new champion. You are allowed to voice your opinions but it isn't Riot murdering your main. They are just trying to create things that they are proud of and want to support moving forward. Shaco will likely never be the same when he gets the rework but I understand that and will either love or hate it. What Riot thinks, sees and feels today does not reflect the old Riot and likely won't ever. I think this Evelynn is a good step in the right direction but so much hate has been put forth on it I am just tired of hearing it. Riot designed old Evelynn in a different time and they do not believe she fitted in the modern league. So they updated her, aiming to bring in new players, and please the old ones while enhancing the champion to better fit their current designs. Old Evelynn just didn't fit to that.

Raoul10/7/2017, 8:40:55 PM1 votes

Damn dude, pretty hard losing streak you got there... I hope you get some wins soon :)