The system of chests and keys could be better.
I only really play four champs, and I like the four champs that I play. So much so, that I'm not really interested in playing other champs. And playing a brand new champ against people who are playing their mains is a train wreck, so I stick to my four.
Unfortunately the system for chests punishes players like me who only want to play a handful of champs that they like, and the system for keys rewards players for a completely different thing; receiving honors from your teammates.
So here I am with no chests and seven keys thinking, "well, this doesn't make any sense at all. Why would the game only give chests to players that can't make up their minds, but throw keys out like candy." I guess all I'm wondering is why would Riot put in a system for obtaining chests that make such little sense. Other ways might be; win 5 games, get an S three times, complete a series of quests/missions like, "destroy an enemy tower" that would take several games to complete. The list goes on, and the current system seams odd. I just don't get it. Any chance this will get addressed?