Unpopular Opinion: Busted on release-- better?

Foxynth·11/2/2019, 5:36:57 AM·2 votes·1,004 views

I'm probably wrong. Maybe overloaded kits aren't so bad for reworks and new champs in the game. The champ is broke, killing everyone left and right with 20 million different abilities and passives-- But that can be fixed. As people get to know the champ, start stripping some of those caveats instead of just hitting numbers. Meanwhile when a new release is just stupid weak (looking at you, Yuumi), their kit is already set, and the only thing you can do is crank up those numbers, which causes more problems than it solves, i.e. the damage creep people talk about.

Thoughts?

4 Comments

Mianta11/2/2019, 6:06:43 AM2 votes

Overpowered champs attract players. Everyone likes to dominate the game, blow people up, and get those pentas. Not as much people will want to try a champ that's weak and useless. So since more people will likely play that champ, more people will likely buy it.

That's at least one reason I'm sure they over-tune.

Kai Guy11/2/2019, 6:37:20 AM2 votes

People don't understand the difference between overpowered, overloaded, and complex.

Example. A cast range of almost 1k units with a 250 AOE 340 (+ 80% AP) Nuke with _3.5 seconds of hard CC _on a basic ability with a 16 and sub 100 MP cost + A 215 (+ 35% AP) 800 range 200 unit Aoe Poke that's got a AOE slow, Heals user for over 100 hp, provides a 35% Ms boost for 5 seconds and also buffs the next cast of W to give allies a 5 second MS boost and heals?

That doesn't sound to fair on paper unless you realize I am talking about Soraka and completely ignoring realistic usage for best case situations.

Fiddlesticks 8,260 base damage with 1,125% Ap scaling on a single best case R cast.

Then there is simplistic shit that just destroyed the game for a while. Sion season 1 was Basic AF and a god dam nightmare to deal with mid lane AP build. Q. E. That's all he had to do. R for sustain and never had to leave. Roam. Q + E = Kill. That's it.

Veigar R with enemy ap scaling just clicked on the right target and that removed them from a fight.

Akali with her current kit? Get rid of her passives ring, get rid of the MS the range the Energy refund. Make it so she loses all the "overloaded" extra bits of that ability and make it function like item 3057 ? Guess what, that's a buff cuz it gives her the ability to chain the procts back to back in less time.

XinZhao on release did a lot less then his current kit but fuck if I don't have flashbacks from that kit when it hit live.

Overpowerd can be simple. Look at the recent Garren hate or better check the Malphite Ap build frustration people are currently experience. Overloaded is far to much that's also OP. Complex is just complex.

Thanks for coming to my Ted talk I guess?

Darkdemon65311/2/2019, 4:11:37 PM1 votes

{quoted}

I'm probably wrong. Maybe overloaded kits aren't so bad for reworks and new champs in the game. The champ is broke, killing everyone left and right with 20 million different abilities and passives-- But that can be fixed. As people get to know the champ, start stripping some of those caveats instead of just hitting numbers. Meanwhile when a new release is just stupid weak (looking at you, Yuumi), their kit is already set, and the only thing you can do is crank up those numbers, which causes more problems than it solves, i.e. the damage creep people talk about.

Thoughts?

That's not what damage creep is.