The term I use for this is old school af, but serious question

Vaelentino·9/3/2016, 10:37:34 PM·2 votes·411 views

When broad band modems first became mainstream I remember a friend of mine in middle school was showing me a way he was cheating by pressing the standy-by button on the modem in the middle of a multiplayer match like counterstrike... If he was the host of the match, everyone would freeze and he would have free reign to walk around and kill everyone before they were able to move again during the delay it took for the modem to switch back to normal from standby mode.

We called it lag switching then and I thought that was a thing of the past, until a game I just played.

First off, my connection is awesome, because I play from my business office and the connection is always stable and always fast.

It felt like I was being lag switched just when I was near the enemy top laner... My champ would run toward his tower or refuse to turn around and reposition such that during the crucial early game I would helplessly walk to him and basically give him free kills.

My question is given that I thought game servers were more sophisticated and have caught up by now (its not the early 2000's anymore) I thought that type of cheat/hack, whatever you wanna label it was a thing of the past.

Are there 3rd party programs in existence that make this happen in game? It's been a long time since I truly felt like something malicious was going on while playing a multiplayer game, but wow it was so intrusive there was literally nothing I could do the moment I got within about the same range as a lux E from him.

5 Comments

Handy Sandy 9/3/2016, 10:41:27 PM1 votes

This happened to my whole team vs a Leona a while back, idk why it happened but whenever someone went near the enemy Leona we started disconnecting and it only happened when we were near Leona.

inplane9/4/2016, 12:42:41 AM1 votes

Well there is something called "Drophacking". Though I'm not too sure about it's little details, but it's something related to packet loss and the user would overflow another person's connection with commands or something and the connection would be jammed at some degree. Something like that. It's a bannable offense and frankly very obvious.

Your case sounds like a minor case of drophacking. One that isn't as obvious. Pretty sure that person could've outright disconnected you from the game. Of course that would be too obvious.

About lagswitching, it's still a thing in Smash Bros. lol. People play on a shitty internet on purpose and disconnect once they lose. Pretty funny once it happens.

Vaelentino9/4/2016, 12:54:38 AM1 votes

Well I totally submitted a report, I don't have my hopes up about a response or judging by the fact that it's related to manipulating packet loss, I'm not even sure how Rito would be able to prove that or not. I probably got reported by my teammates who called me a feeder, etc... I have never gone an entire game withou a single kill as nasus... Something very fucked was happening in that game.

Vaelentino9/4/2016, 1:43:21 AM1 votes

Yeah, would be so nice if they had a sure fire way to target assholes... I had a game today where I started off 0-7 with lux and our fiddle jung was just that guy who just needs to be the one with the snarky comment about how badly I was performing. I nearly 100% tilted until used the mute feature for the first time and ended up finishing nearly positive, something like 6-7 with lots of a assists plus a clutch double kill with a well placed laser on the elder drag that took out both of their carries and turned the game around for a win... Muting him was all I actually needed to do to get my head back in the game lol.