[Concept] Zyra update - Deadly Garden

Bârd·2/6/2018, 7:41:50 AM·1 votes·186 views

Passive: Thorny Overgrowth

If Zyra enters a bush, she leaves thorns in it for 20 seconds. Enemies who enter a thorn bush will be revealed and poisoned for 8 seconds (refreshed by going back into the bush), taking 80-240 (+.3 AP) magic damage over the duration. Enemies are slowed by 25% so long as they remain in the bush.

Q: Deadly Spines

Hitbox reverted to circular. Bonus radius for plant spawning removed.

W: Rampant Growth 0 second CD, 1 seed

Passive: Increase the spawn rate of jungle plants map-wide by 10/20/30/40/50%. If Zyra destroys a plant or approaches a destroyed plant, she can store a seed of it (max 1). On maps without naturally spawning jungle plants, this skill will cause them to spawn anyway.

Additionally, store a seed every 20/18/16/14/12 seconds.

Active: If you have a jungle seed on you, plant it. After 30/25/20/15/10 seconds, it will mature into an improved version of its natural counterpart.

Blast Cone: Deals 50-280 (+.25 AP) magic damage to enemies caught in the blast. Scryers Bloom: Slows struck units by 10%. Honeyfruit: Enemies who attempt to eat the fruit are additionally afflicted with nearsight for the duration of the slow. Allies are not slowed.

Otherwise, place a normal seed charge. Seeds can be destroyed by stepping on them if they've been on the ground for 1.5 seconds. Seeds will grow into plants if hit by Zyra's other abilities.

E: Grasping Roots

Bonus width for plant spawning removed.

Vine Lasher damage reduced from 29-114 (+15% AP) to 15-67 (+7.5% AP). Vine Lasher attack speed increased from 0.8 to 1.6. Vine Lasher attacks shred 3 MR per hit.

R: Stranglethorns

Grants Vine Lashers +50% attack speed instead of a double strike.

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