Could you make Talon's melee Q not root him for 0.2 seconds?
If you don't know what I'm talking about, please allow me to inform you. So Talon's Q has 2 uses: A ranged Q that makes him dash to the target and deal damage, and a melee Q that stabs the enemy with a crit. But oftentimes, even though melee Q does more damage, Talon mains would rather step back and use the ranged Q just because his melee Q makes it so that he can't move for a short duration. Could you please reduce this self-root time to 0.1 seconds by shortening the animation time by a tiny bit? 0.1 seconds would feel like a big difference. Thank you.