Simply fascinating feature
I love getting RNG capsules from level ups that repedetly keep giving me Master Yi so the value instantly tremendously drops by at least 20% because 6300 champion gives you much more blue essence than any other champion after 450 one or even 1350.
Why do capsules even have such a stupid mechanic on giving you 450 champions? They are so cheap it's sometimes better straight of buying them full price if you're going to play them...
And don't get me started on the token earning missions that are very interesting wait they are just winning the game or forcing you to play a certain champion wow how exciting gameplay.
Or the fact that TFT rewards if you want to get the further pass rewards you need to play the game 24/7 which is discouraged by the fact that you don't even earn any XP from TFT games only mission gauge and emotes and whatever is in the pass....
The first win of the day is a big reason that level up capsules are ballanced because I don't want to even imagine how long of games you would have to play to actualy get another level up. Expecialy thanks to losing because your teammates had "bad game".
[slayer-pantheon-popcorn]