Contrary To Popular Belief
XsynchonicityX: "The changes riot made for season 8 are so refreshing. The items, keystones, and class wide reworks have opened up the game and now the meta has shifted. I am actually enjoying the support role when I get auto-filled this season. I can now use my cheap tanks and i don't have to buy the expensive ones that were made to support. Dear mains, and Shen(shudders).... what do you think?|
: "This game is in the best state its been in since season 2. It is my belief that the vocal minority lacks fundamental knowledge about many champions and this is what leads to them being unable to adjust to countering the awful meta picks. You can pick any champion you want but I still see summoner's picking Yasuo into Darius and Irelia, when they could have pick, Ornn, Cho'Gath, Vayne, Fiora, Nasus, Nautilus, Morgana, Kayle, Mundo, Ryze, Malzahar Nunu, Pantheon, Or the safest top lane counter, Quinn. I'm sure this isn't every counter for Darius either."
: " Season 2, are you even that old CG? Ahem, The champion knowledge and counter picks matter more than ever because one false step could mean death for you or your opponent."
: "Karthus your only counter is our summoner. Does XsX even hit anything with lay waste before you are under the effects of your passive? Lucky for him; many people do not understand simple league strategy. I mean very simple stuff like avoiding even team fights under your opponents tower, Or recalling when you do not have enough hp to survive a full combo and getting the jungler hold your tower until you return. Don't even get me started on the lack of ward placement and people placing them in the wrong spots on top of that. Most people can't even chain cc their own cc let alone do it with a team mate. If you are playing a tanky champion with any kind of cc its best to stand next to your ADC or APC in order to lock down the first person who dives. Especially when your carry doesn't have any kind of mobility skills much like myself."
: "You have slows and stuns and approach velocity Ashe. Just play tank, and let me carry! Top lane can carry now because like I said; this game is in the best state its been in since season 2. The summoners are not; especially XsX. I think this problem is exacerbated by the fact that zero strategies are explained in any matches by a system in the game. However I do see this problem as extremely benign; anyone can look up and/or simply figure out how to play for objectives, play from behind, and wave control. Knowing how to do this will at the very least improve your k/d/a ratio. Remember that your actions in game will have an effect at the moment of the action as well as in the near and distant future. Every moment truly matters."
: "Pretty sure you haven't picked me since i lost the ability to throw swords at people. Having zero ranged threat in the top lane isn't that bad. You just have to bait them into getting close enough and then full combo them and walk away. I understand that its better to throw my sword at them and then just dive when they don't have enough HP to survive but. now I can actually go toe to toe with singed."
"Anyways, Stealth needs a bit more counter play outside of champions that can reveal stealth enemies with skills. "
"Here is my Idea: Enemy champions that receive damage while in stealth mode cannot be seen are silenced for 1.5 seconds. I think this fix would reward players who can predict and deny and stealth engages, while also rewarding stealth champions who can dodge a skill shot."
XsynchronicityX: "What does the community think?"
"P.S. Rework Shen's Ulimate to a passive that causes him to gain 20 percent critical strike chance for each enemy and allied champion within 200 units of Shen including Shen. Shen's crits should not critically strike but instead deal bonus aoe magic damage equivalent to shen's Bonus MR multiplied buy 1 percent of his Bonus Armor. At level 2 shens Toral MR is calculated At level 3 it become 1 percent of total Armor. This skill can be activated for to gain 100 percent crit chance on the next 3 attacks on Shen. Shen can also activate this skill on an ally to give them 50/75/100 percent critical strike chance on the next 3 attacks plus 50/75/100 percent lifesteal on the next 2 attacks plus 50/75/100 percent true damage on the first attack. It no longer teleports. Also shen should be able to give people shields by dashing through them. Shields health should be based on total mr in some way and the dashes damage should be based on total armor in some way. Dashing through any enemy should also shield Shen and silence the enemy instead of taunt"