Yuumi Seems Pretty Weak On Paper

FallingMeteor·5/6/2019, 10:09:28 PM·10 votes·9,700 views

Everything that she wants to be, she seems to fail at. She's this mobile enchanter that dashes around in the battlefield protecting her allies, but really doesn't do much.

Her damage output is laughable even compared to other enchanters, her heal is worst than Taric's in terms of healing and amount of people she can heal, and her ultimate has a condiction where she has to hit 3 waves in order to get a 1.75 root, they can only get rooted once, and each wave deals reduced damage. Not to mention she has a base 500 range and the squishiest champion in the game.

24 Comments

Done255/6/2019, 10:30:59 PM6 votes

Here's what you do when vs a Yuumi.

Pick a catch type champion (Blitz, Thresh, Pyke) and just...grab. Since Yuumi has to stay in her ADC to use her stuff you get a "grab one kill another for free!" type deal.

Sebastit7d5/6/2019, 11:02:38 PM4 votes

You forgot that unlike most enchanters she has the highest survivability by sticking to tankier champions. Her ult is extremely wide, making it really hard to miss, plus the 7 waves make it so that the enemy team has to stay away for longer.

Her numbers might need some tuning for sure but her concept is not weak at all, she denies her own death in teamfights while providing healing, stats and cc.

Anhydrax5/14/2019, 10:17:02 PM3 votes

So I bought Yuumi and went into Practice Mode to figure out how trash she is (I knew she was trash from PBE). Ignore support items: I straight up bought 5x Rabadon's Deathcap.

She goes to like 850ish AP and her Q does 400 or 700 damage which is nothing considering Sona would explode someone without even having to target, her heal is a joke (though she gives 80% movement speed but even that's quite weak for 5x Rabadon's Deathcap) which is nothing as well considering Sona would heal way more (and can also give movement speed) and her ult still is only used for the CC but has a condition unlike Sona who's basically instant though smaller slightly.

Her W is the only decent thing about her yet it gives 21% stats in Adaptative Force which is 180 AP with 5x Rabadon's Deathcap. Needless to say, in an actual game, you're actually going to give absolutely no stats whatsoever. Your ally is going to get 50 more AP to 80 more AP if he has a Rabadon's Deathcap himself, late game.

My conclusion is if you're on a late game Veigar and you buy 5x Rabadon's Deathcap and so does he, you're a slightly strong Sona (I'm joking slightly but barely).

I guess the slight difference is you don't need boots so you can go 6x Rabadon's Deathcap Yuumi(maybe a Spellbinder) on a 5x Rabadon's Deathcap (maybe a Spellbinder too) Veigar while you can't really on Sona because you need boots (except you wouldn't really but oh well).

Jêsus is here 5/15/2019, 5:25:46 PM2 votes

Very crippled champion i was very hyped for this champion as a concept, but once i got to play her some time, i realized that she is very very very weak, Laning phase has no presence at all, low poke , low base mana , low base hp , very high cooldowns and low heals as well, by the time laning phase is over you and your adc are irrelevant in the game and after doing some research, yuumi has no strong matchups at all in the game ! this champion needs some seriously serious buffs otherwise it's just going to be another ivern

I Like Teemo5/6/2019, 10:14:13 PM2 votes

you play full ap and follow around your team fight champ... they get a chunk of bonus ap/ad just because and you can heal them and give cc and burst... dont see hows thats "weak" maybe in numbers but thats quite strong

Curious Kat5/7/2019, 2:04:23 AM1 votes

Well if the champ was good just by HERSELF, then she would be completely busted, as a support champ that is. If she was just a mid laner, then yes, she is crap.

But combine her with powerful champs, and yeaaaaah i feel shes gonna do fine.

Last thing we need is another fucking support capable of soloing people overloaded with shit tons of unmissable damage. COUGH SONA/Morg

ShadowGlaive2135/7/2019, 7:55:03 AM1 votes

I think an important part that's supposed to make Yuumi strong is that if the champion she's attached to uses a teleport of any sort she will teleport with them. This ability, of course, is much more valuable in pro play than in solo queue.

Issiebie5/15/2019, 1:10:33 PM1 votes

I've been playing her all day in flex, and I was really looking forward to her concept. Have to say I'm pretty disappointed... she definately feels off somehow, and the more I played her I realised she was pretty weak early and... late too.

Her heal on E has such a long CD (even with 40% CD, tried with 45% but sorcery/inspiration wasn't as good as sorcery/resolve), that even when sitting on dive/tanks after healing them twice its a pretty hard wait. Yeah, Taric's heals are much better than hers sadly. Her Q doesn't seem to do much dmg, but that might be how I build. Although, she's a support champion - I don't want to go full AP, I want to go athenes/ardent/redemp and then maybe locket or crucible to help the team survive. Her ult seems pretty weak too, with only a root and low dmg for most of the game.

I've actually had people ban her after seeing I'm going to play her lol, for the reason "she's too weak." Definately need a good ADC, and that's pretty rare.

So yeah, I have to agree they failed on her hard. I think she's one of the only champs Riot released too weak..... I'm pretty disappointed with her :/

TechMajin5/18/2019, 3:35:21 PM1 votes

I'm the complete opposite xD I didn't think I'd like her but now I love her !

For me I never enjoy squishy supports like her I prefer tanky ones like Leona, thresh , blitz, Braun ect ect but me and my friend wanted to try the veigar / yuumi combo and I ended up just loving her I kept playing her the rest of the night when I was gonna just play her that one match xD

when attached her Q is a great slow ,I managed to get it through the wave , past the support to the adc I was trying to hit a lot in Laning phase xD when with most slows you can dodge easy by moving to the side, moving in front of minions or body blocking for the adc but hers is so versatile, at one point I just had it to from left to right in the lane and the enemy team wouldn't go near it giving us the perfect escape and the fact nothing but turret's can hurt you while attached is amazing , me and my friend were chasing a vayne and tower dived and the vayne was like the tiniest bit of health left so I detached, chased and shot her and then tower got me but because I was attached till the end It was classed as an execute so she got nothing xD and later my Q was doing like 1/5 of the karma's health and the ult helped secure a lot of kills but it is awkward aiming it I'll admit xD but the Es a decent heal but not the best that is true but it saved a lot of my team members

for me and my friend I took exhaust / heal and he took ignite / flash and so whenever everyone was low and my E was on CD I'd just heal and the exhaust saved my friend more times than I can count , by the end I was 2/2/26 (both my only deaths were by tower) and my friend (veigar apc) was 20/3/10

Paitere5/18/2019, 7:25:27 PM1 votes

In my opinion, this champion is very different from all skills. Well, so what? Try to compare yummi to sona. ----Yummi must hit his 3 waves to stun. Sona? she uses ult, deals more damage and stuns at once. ----the same treatment. Sona can heal yourself and adc, and in addition give you shields. Yummi? she can't even heal well. and what about the fact that it has 2 charges. because one charge is renewed for more than 15 seconds. ----Q Yummi should be called tickling. it barely touches the enemy and he'll not feel anything. If sona uses his Q, after 10 minutes he can really hurt his opponent and even kill him. ----W Yummi is the most interesting and I was mainly interested in it. So what if the rest of the skill is broken.

In conclusion, Yummi is the weakest support. The very fact that he adheres to adc, leaves him "alone on the line", he can't good heal or injure enemy. The main reasons are conversion factor and Cooldown. Rito Please... Yummi treatment only +10% ap??? CD more than 15 seconds? that's hilarious.

Illabethe5/6/2019, 10:47:25 PM1 votes

You attach to a strong diving jungler like MasterYi Jax Kayn Khazix Hecarim .

You massively buff their stats while they buff yours. You shield them and when they engage, you use R to get them a double/triple.

Attaching to an adc is a trap! They generally do not have strong escapes/peel, will die to lack of sustain, and you'll die next.

Junglers on the other hand are generally designed to get in and out of 1v2's.

If you hate Hecarim right now... with Yuumi on him, you are going to perma ban him because the nerfs won't bridge the gap in damage increase.

Just imagine Yuumi on a Spear of Shojin Jax btw. Unkillable champ with support to ensure unkillable.

P.S. The strength of her ult isn't the root. It's the fact she can reposition during it even though she's channeling. In other words, Pro Yuumis will actually champ jump mid ult or disengage a champ. That makes her ult potentially more deadly than MissFortune Neeko Zoe

Stacona5/6/2019, 10:54:46 PM1 votes

But you never need boots, so you have an extra item slot.

Kai Guy5/6/2019, 11:51:07 PM1 votes

My $ is that yummi viability is tied to synergy of team comps. And skill expressions going to be how well players micro attach and unattached to manage her passive.

robotmaster5/7/2019, 1:51:17 AM1 votes

Honestly if they change her ult to a stun instead of a root and give her w like 1ad, 3ap, then have it scale every point add to it. Then she would scale into the late game while still keeping the whole I need a person to be useful style of play. So it will be Q->E->W.