why AD champ only need 800 gold to get grevious wounds while AP champ need 3K gold to have that?

delalb·5/19/2018, 5:27:16 AM·17 votes·7,463 views

as title

i dont know the reasoning. it's so expensive for AP champs to get this comparing to AD champs. it's unfair. riot add gold to executioner or reduce gold for AP item to get grevious wound pls.

81 Comments

BLIGHTBRINGER5/19/2018, 8:09:15 AM11 votes

The oblivion orb simply needs the Grievous Wounds passive.

Alüe5/19/2018, 5:41:00 AM10 votes

ad has been favored since the adc rework in s6. What other class, besides mages, is forced into building items (mana items) to be compatible in lane? I miss old league where x class had better utility kit for dealing with x class. Now it feels like if they choose an ad champ and your ap prepare for a world of hurt.

Shablagoo5/19/2018, 7:59:15 AM7 votes

item 3123 compared to item 3165 , one gives five more ad then a long sword which is it. Morello, gives pen along with health, ap and gives grevious. Regardless of it being cheaper it is shit compared to everything else.

Chief Mayonnaise5/19/2018, 6:21:58 AM6 votes

While the ad version is cheaper, the item itself is bad statwise. The full version of it also sucks unless the enemy team has a lot of tanks in addition to healing. Morellonomicon will almost always be worth buying since it has good stats.

ModAcademy Kayn5/19/2018, 9:47:30 AM4 votes

Why do we feel the need to give every class the exact same thing that another class gets. "Unfair" is not a good enough reason, when you ignore the differences between the two classes in the first place.

AD's for the most part do DPS. That means, that damage they do, imagine healing as lowering their dps by 25 damage for each strike they do. That means, they're starting from an uphill battle, widdling down the Target that's being healed, strike by strike. Mages on the other hand, don't start at the bottom of the hill. They nuke 3/4th's, up to the entire hill, and then walk up the rest.

Mages don't need healing reduction to get an enemy to low health quickly. AD DPS do, since they don't burst as hard.

Ifneth5/19/2018, 5:19:38 PM3 votes

Because mages are AOE. Imagine how frustrating it would be for a sustain team to get hard countered by, say, Xerath idly tossing Arcanopulses during an early fight.

Also, Executioner’s Calling is way off the build path for many ADCs. It delays their spike and, as others have said, isn’t a good stat stick either.

Battalion5/19/2018, 6:22:44 AM2 votes

summoner 14

OverpoweredSoap5/19/2018, 4:37:25 PM2 votes

Because Oblivion Orb that builds into Morellonomicon gives health, ap, and flat pen. It does a lot, it doesn't need more.

Mages generally also have the tools to keep opponents away in most cases as well.

That being said, it is weird that a class that can constantly apply the gw passive gets it so cheap.

We could replace blasting wand in the build path with a GW item that just gives less AP and no hp and that could be good, but this just forces the problem that getting GW against a sustain champion makes them useless or it does nothing.

Mcsquzzy5/19/2018, 5:36:50 PM2 votes

because riot is trying to teach the ADC to build other items as needed

Hügö5/19/2018, 10:22:49 AM1 votes

Or buy executioner as a AP champ when you need grevious wound so badly?