Season 7 more summoner spells

arcDapineapple·11/4/2016, 2:39:30 AM·1 votes·1,028 views

Like how season 7 is right around the corner i think it time we try something new with summoner spells. First change is let us be able to bring 3 summoner spells instead of 2 this way you get more variety and more strategy in game also this will work with some of the new and old summoner spells.

New Spells

  • Snatch: Players can steal one of the enemy summoner spells for a short duration.

  • Bond: Chain yourself to an ally and absorb 50-80% damage for them.

  • Beacon: Mark a target causing minion,turrents and large jungle monster to target them and take 20- 50% more damage from them for 4 sec.

  • Charge: Empower minion with 40% increase movement speed and attack speed for a duration of time.

  • Swap: Change places with anything in a 400 range

Rework and returning spells

  • Fortify: Cast a shield on one of your turrent that will temperately shield it and increase the defence of surrounded allies near it, Can cast this spell from the grave.

  • Revive: Bring your champion back from the dead. you will be re spawn at fountain.

  • Barrier: Able to shield yourself from a certain amount of damage. New addition can now be used on allies.

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