Rengar Rework

Knifecat Reborn·10/19/2016, 8:37:17 PM·2 votes·517 views

Extremely looking forward to what Riot will be willing to change on him after a few months of his actual release to the normal servers...

Bonetooth Necklace: No longer gives any other additional bonuses - Now gives % Damage for each UNIQUE enemy champion

Passive: Now gains 1 bar of Ferocity on jump with a total max of 4 Ferocity.

Q: NO LONGER CRITS, is now a skill shot that you can miss, doesn't apply on-hits, gives him a small dash when empowered (or normally, I wasn't too sure on that) ~ No damage compared to old q.

W: Heals, aoe damage, removes cc.

E: Same.

R: Nerfed to absolute shit. Still visible by pink wards, Now visible to nearby enemy Champs (copied from Evelynn passive) - Thanks Riot (NOT). Gets a guaranteed crit on the first jump out of ult - Riot's gift to us out of pity for how much damage they took away from him. Can only see the closest enemy champion which is absolutely ridiculous because now it will constantly change around mid game and it'll be very hard to find and be able to go in on a squishy

Class: Regardless of what anyone says, he's nowhere near an assassin anymore, even with his mobility and jumps. He's now a heavy bruiser/tank. -Haven't been able to see gameplay of him going full ad/crit yet to know if it's still possible.

I don't know what they mean by "He'll still be an assassin but instead of having a .5-1 second one-shot window it'll be around 1-2 seconds."

HOW ARE WE SUPPOSE TO ONE SHOT PEOPLE IF YOU TOOK AWAY EVERYTHING HE ACTUALLY NEEDED IN ORDER TO DO THAT? HMMMM? And now we're not even going to be able to see a squishy because you literally just brought back the tank meta with this rework. Literally all they have to do is at least be behind someone else (who I'm sure will 9/10 times be a tank or champion with hard cc) and then us ulting will have been the most pointless thing ever. Not that this hasn't been the thing for Rengar already, but he'll REALLY need to rely on early kills if he wants to actually get to use his Bonetooth Necklace -He needs the kill, not even an assist will give him a stack for it. He might have his W btw to clear cc off of him if he were to go in on a squishy, but that doesn't mean the enemy team can't just burst his ass, and they probably will.

In all honestly, I'm kind of interested to figure him out and at least try it and see what I can do. His Q is kind of interesting, as is his w. I can't say I even like his ult one bit. He'll have better jungle clear/sustain. If he were to go top lane he would heavily rely on early kills, probably going high ad/cdr with Thunderlord's and summoner 14 (the usual for crit Rengar players). If your team is going for late game then he may go with items like item 3071 item 3742 item 3156 item 3053 item 3748 item 3078 item 3065 or even just go full armor pen as it seems it may be one of his very few options. However I really do like the change to his passive giving him 1 bar of Ferocity on a jump and the max being 4.

I guess we'll see how it all plays out...[zombie-nunu-bummed]

0 Comments