The reason why Fizz hasn't been nerfed by Riot yet...
I've been noticing that there's about 2 or 3 threads made per week complaining about assassins, with most of them being about Fizz.
This has been happening for a very very long time, and there must be THOUSANDS of threads made about him by now.
One other thing I have noticed is that the threads in question are typically made by people who recently got stomped by one and are posting just for the sake of complaining/wanting to farm upvotes.
Yeah Fizz can be annoying, but just because a champion is annoying doesn't mean they are overpowered. Unfortunately it seems that many people here do not understand this simple fact. Instead people will state a champion's strengths without giving any thought about their weaknesses.
Something else I see people do is make outrageous and downright false claims, such as "Fizz gets to be invulnerable every 2 seconds".
I weep for these people as they don't know that it's impossible for the cooldown on Fizz's E to get any lower than 4.4 seconds, which means he must take the Intelligence mastery and get 40% CDR as well. Not only is this very circumstantial, but it will only happen late-game when he has his items/cdr runes. A late-game assassin is powerful in the late-game? Oh no we can't have that!
Oh and invulnerability != untargetability. He will still take damage from DoTs, and will not break tethers.
So after the plethora of nerf Fizz threads that have showed up for who knows how many months (maybe even years?), you all need to know that Riot has no intention of nerfing Fizz simply because he isn't overpowered. He has clear strengths and weaknesses, and the people who complain about him not having any weaknesses are those who recently got stomped by an assassin, or refuse to learn about the game.
While I fully expect this thread to get bombed with downvotes, it is to be expected for bringing rational thought into the Gameplay board. It will be my punishment for going against the circlejerk.
isn't broken, his E is absolutely overpowered and needs a definite nerf.
Now as for his seastone trident, I think it's the only spell in his kit aside from his ult that has counterplay, and that counterplay is pretty much either
A. Don't get hit.
B. If you get hit, wait for the debuff to wear off and don't let him hit you again.
TDL
and he already deletes you if you're a squishy, so he can just build tanky after that and STILL delete you before you have a chance to fight back.
'sup
to extend the duration ) , deal tons of damage , slow , jump over walls and to be AOE for 130 mana.