Does anyone else wish league was balanced like Dota?
No this is not a "Dota is better than league" post, seeing as how I have only played Dota once or twice while I have been playing league since the beginning of S3. But from what I have heard and seen, it seems as though Dota balances their game with the mindset of "Lets make every champion very strong in their own way, but give solid counter picks so no champion is ever unstoppable in every game". Like I said I have not experienced Dota much but to me a game that has a shit ton of strong champions that can be hard countered seems more fun than having 15-20 top tier champions picked every game due to the fact that there is not much you can do to stop them.
The state of league balance is basically pick a strong champion, build the 1 build path that makes that champion as strong as possible, and do that same thing every game while it seems Dota has not eliminated alternative build paths and a lot of the champions in that game are strong.
"Every hero in dota has a unique skillset and a distinct niche, which makes their usefulness more dependent on the current metagame than objective power level. As a result when a hero is too strong people start using strategies that counter it, which keeps things in check unless the hero in question is way over the top. In contrast League is balanced around specific roles that don't really change from match-to-match, which is why it's a big issue when one jungler is noticeably better than the rest."
This post I found sums up how I feel about both games in terms of balance and how it seems as though Dota has a better grasp on it than league.
Any thoughts on the topic or feel free to correct me if I am misinformed in some way.
because they have can be powerful while having clear weaknesses and none of the bullshit invisible power Riot claims to hate.