Can we give Akali the same treatment as Master Yi, Fiora?
Makes sense to me. Down with tank Akali.
Makes sense to me. Down with tank Akali.
Tankali isn't as overbearing as people say it is IMO, also tankali would be an easy nerf as you they could just hit her base stats/stat growth as she has no utility.
From a similar thing on eu boards:
Despite the popular opinion, tank Akali is balanced. More balanced than Assassin Akali. Assassin Akali is feast or famine. You either get feed and kill everyone, or you don't and everyone kills you. Tank Akali is versatile. Even if you got destroyed in lane, you can build tanky stats towards the feed member of the enemy team and can at least survive and provide a long enough distraction for your team to make something happen. And even when you are feed, the biggest thing you can do is dive turrets and 1v1 people. You can't 1v3 or more. Also, due the fact that your dashes cover such a long distance, its very easy for you to dash in the enemy team, get isolated and then killed. That's why, even when feed, as Tank Akali, you need your team and you can't just face roll win everything.
Assassin Akali has only a couple items that work with her and she is dependent on Zhonias or enemy being bad as fuck. Tank Akali can build pretty much anything even Thornmail. She can build AD, AP, Tank, as long as your build has a purpose, it is going to work. And because you are "tanky" you won't get 1 shot, so, Zhonias is not a MUST.
In addition to this, assassin Akali gets hard countered by pink wards. Tank Akali doesn't. Even if a pink ward reveals you, you can survive the enemy's focused fire for a bit while you are running for your life.
As far as match-ups go. There are top lane and mid lane counters for Tank Akali. As well as she has good match-ups. She is very good vs carries top laners like Quinn, Jax, Graves, Yasou, Fiora etc. Very good means that even if you play perfectly, you got a big chance to die. She is very weak vs Xin, Urgot, Yorik, Lissandra (maybe more). Means that even if you fuck up, she still going to most likely die. She goes equal with Maokai, Nautilius and Poppy. Equal means that if you fuck up, you still die.
Tank Akali, unlike other tanks has almost no CC (just a slow on her W). As such, in order to force your team to kill her (drawing aggro) she has the consistent damage to kill your carries within 3-5 seconds (less if feed). The reason you think she is "bad" for the game is because you are not used to Akali being tanky. So you aren't making adjustments towards her. You expect that what works against assassin Akali will work vs tank Akali. And that's simply not going to happen. For an analogy, you are expecting a Lion to act as a Cat. Yes, they are both felines, but they are different. Or a wolf to be acting as a dog. You need to have different approaches and strategies if you want to pet a kitten vs a lion.
Due to your inability to adapt, you think this current version of Akali is broken. When in fact, is more than fine and provides a fully unique playstyle to LoL. A tank that is able to dive back lines, drawing aggro due the threat of being able to kill your carries; as opposed to "bring cc and if you don't focus me, I'll cc you again".
She is sitting at 2% play rate, with a 50% win rate and 1% ban rate in plat+ elo If those stats aren't an indication of a balanced hero, I don't know what they are. As comparison: Zed (currently getting a love tap nerf on pbe) is sitting at 13% play rate, 52% win rate, and 58% ban rate.
if tanky akali was a problem sure, but it isn't her dominant built. Her highest winrate built is ap and beats tank akali by 5% winrate...
they need to nerf grasp
akali never won with a tankbuild yet against me, seems to be pretty shitty in general
Akali is like Katarina right now. Riot hates her when she's strong, and doesn't want her to ever return to being meta, but will allow her to rot without giving her an update to smooth out the balance issues with her kit while making her relevant again
As someone who has gone from mastery 0 to 5 doing only my own variation of Tankali, I feel that Akali isn't really the issue here. Her small rise in popularity (that's already waning) is simply a product of the pre-season update. Most notably, Grasp of the Undying. Grasp is honestly the core of any perceived "problem" with Akali as of right now because she is able to take so much advantage from Grasp.
Akali has:
When building tanky, Akali is capable of keeping up a constant threat to your high priority teammates while requiring plenty of CC focus to ensure her death. However, her damage falls off drastically this way which means she ends up becoming more of a nuisance than anything.
Then you throw in Grasp, which plays extremely well with all of Akali's strengths, and you have a huge hole plugged because Grasp of the Undying deals damage based on your maximum health. Because of this, its damage scales along with Akali's tankiness while also boosting her tankiness because of the healing. Things get extra silly when you consider that Bami's Cinder/Funfire tick up Grasp's timer as well, making sure Akali is always getting her next Grasp ready.
As a whole, the power of Grasp doesn't have much to do with Akali, she just happens to use it efficiently. Grasp of the Undying, as well as all the other offensive keystones, have been a blight upon League's balance since their inception because they are impossibly difficult to balance with all their possible interactions within the game. They fall in the same category as items: easily balanced in a lone vacuum by themselves and with other masteries, but a huge problem when put into the context of the game in its entirety.
Let's look at the keystones' history, shall we?
Fervor had to be toned down because of Yi and Jax.
Warlord's had to be REWORKED because of Trynd and Yasuo and it's slated for more nerfs because of Graves. (To be fair, Warlord's original crit-only design was begging for a rework out of the gate)
Deathfire Touch had to be nerfed because of Brand and Swain while also getting the two of them nerfed alongside it.
If anything, Grasp definitely needs to be hit, NOT Akali herself. Grasp is simply the enabler of the bigger issue: predominantly tanky builds dealing moderate to high sustained DPS. Akali just happens to be one of the best abusers of this.
I got the impression that tank Akali was a fad that had already faded away (especially after the Titanic nerf), I'm surprised you're still seeing her. That said I'm not sure Riot want to address her because unlike Yi/Fiora, they're not very happy with the play pattern of Akali when she builds offensively either. I'm not sure Riot want her to be better than she already is when building AP because... they don't want her to be good full stop.
Honestly if she burns all her ults and doesn't kill you,as an ADC she is so easily kited...
The problem with tank akali is that she either:
A. stays how she is and has some sort of role in the game right now.
B. Gets her base stats nerfed and then she isn't worth picking over the group of tank champions that will do what she does better.
With all of the Sunfire/Gauntlet champions that can abuse it a lot more than tank akali, I feel that she is in a pretty good spot. As someone who does play her a good amount, she never feels unstoppable even when ahead. She is pretty strong in skirmishes and sticking to carries, but she never feels like she can 1v5 when fed like a lot of other champs. She has a role and fills it pretty well without overstepping her role.
Thats just my opinion on her right now, also nerfing tank akali would destroy any hope that assassin akali players have right now (which isn't much)
They need to nerf everything.
She has been nerfed indirectly by the item changes (hello Titanic Hydra). Also, I don't think she is as deadly as the two guys you mentioned.
I'm pretty sure Riot wants to do that to her anyways.
They're just working on bigger projects atm I believe.
Who knows, maybe she'll be one of the surprise reworks this year.
I honestly hate this. I personally have had no issues with tank akali, but I can see how it would be frustrating.
I hate to see items released that end up buffing champions, yet do not change the items. That is a very annoying state of balance to deal with, especially if you enjoyed playing the champ before the new item build shit, and they get nerfed to where they cannot be played well with other items.
They nerfed yi's tank build. They just outright nerfed fiora.
Dont you dare touch my sweet Akali Waifu, one of the lowest playrates right now compared to "stronger" assassins...
Tank akali isn't that good at all, but if it means buffing assassin akali, I'm all for it.