"Games are too snowbally and they're over by 10 minutes."
https://i.imgur.com/NdZ8X5W.png
https://i.imgur.com/Fjb0lkV.png
This is a game I played about an hour ago. Here are a few highlights and how they stand against current complaints.
- A 5-9 at 10 minutes game, 12-16 and down 1-4 in towers at 20 minutes. By 25 they had Baron and an inhib. ("Game snowballs too hard rn")
- A 12k gold deficit at 25 minutes. ("it's impossible to mount a comeback")
- 1 player dragging us down with how poorly he was doing in his lane ("One idiot drags everyone down")
- I should also note that player was playing Aatrox, which made it even worse.
- A 47 minute game ("Games are too short")
- A largely off meta team vs. a top tier meta team (Kai'sa and Gragas are S and A tier. Ahri is B, Kha'zix charts B on most tier lists, idk what to do with Aatrox. Graves, and TF are S tier in their lanes Morg/Jayce are, Darius is their only questionable pick)
- All of this happening at a D1-D2 level
Graves ganked me level 2 (his level 2, I was 1) and got first blood. Kha'zix tried contesting scuttle while I was dead and TF was still there and got himself and Aatrox killed as well. Graves came back to my lane level 3 and got another kill and so you've got a fed Graves and fed TF continually pressuring the map and making it hard to do anything. To top that all off Aatrox was 2/5 and his inhib was the first to fall. Yet we were able to rally off Kai'sa being the only player doing will and still manage to win. I even ended up getting back into the game and making it look like I never had that rough early patch.
If everyone was playing perfectly, the game should be impossible to come back from. In theory, that's true. If they don't throw their lead then it should be an easy game. The problem I see with a lot of players is don't realize it's just that: theory. They tilt too much and close themselves off to these comeback scenarios and stop looking to turn the game around. They give up because "comebacks are impossible." Yeah, if your opponent makes no mistakes. I'm playing in a D2-D1 average game which is statistically higher than 99.8% of the community and if people are making enough mistakes to throw up here it's absolutely going to happen in your Silver, Gold, and Plat games. Theory absolutely does not dictate your matches and if it did you'd know why we need to nerf Ryze every time he has a 46%+ winrate. Attitude and willingness to cooperate is far more important. LS himself said that in order to climb you need 2 of 3 things; raw mechanical skill, consistency, or emotional stability. BEING CALM, STABLE, AND ABLE TO NOT TILT IS LITERALLY THE EASIEST WAY TO CLIMB
Point is, if you want to know why I still enjoy League after 5 years it's because while I might get pissed at Kha'Zix for contesting scuttle while I'm dead and TF is on standby to assist Graves, I know that it's very possible to make comebacks. He might be an idiot, but so am I for getting first blooded level 1, so it's best not to say anything that tilts the team. This has made games more enjoyable, significantly less toxic, more likely to have a comeback, and I have more of those long, drawn out games where I get the late-game experience that people say they wish they had.