How to balance LW and VS properly.
We know that right now with the way penetration is both
and
are overbearing. A tank could have 4K life and 270 armour, doesn't mean jack against the
. That tank will still melt like butter in a fire.
The problem is that they give 35% TOTAL armour penetration. Not the numbers, but the fact that it is TOTAL. If it is going to remain total, the % should not exceed 25%.
We all know Riot and their BS. We all know that Riot prefers the LC$ B1GPLAYZ. We know they don't know jack about balance. If they did, tanks could actually tank and be a major pain in the ass to ADCs, ADCs could murder the APC and ADC quickly, bruisers and fighters could do good damage in good time with above-average survivability.
As is: ADCs and APCs murder everyone in a quarter-second and it's boring as hell to watch. Problem is that is EVERYONE. Only ones who should be doing that are
and
5 hours in.
"On to the main point already!" Okay okay. I suggest either nerfing the % down to 30 and putting it on BONUS armour, or just nerfing the % down to 25. If they are still overbearing, take off 5 AD from the
and 10 AP from the
. One to weak? Raise its power by 5. Half the problems I see on the forums is that people want to OVERNERF items because of how they are. Remember: Baby steps lead to perfect balance.
Other items could use some taps here and there, some champs could use them. Some items need to be tuned up, while some champs really need to be tuned up.
cough
cough
cough
Others just need a straight up re-work, or kit jumble-wumble thing. I've had my own ideas, but they aren't as good.