Larger Free Champion Pool

denipon··27 votes·2,986 views

I was curious if anyone thought that it was nice to have such a large free champ pool during the Shurima event launch. I felt like it gave people more options for champions to learn and possibly lead to a new favorite character. I don't currently have access to all champs so it was pretty neat for me. Any feel like Riot should increase the default free champ pool size?

30 Comments

MrBuffington3 votes

I would just like if every champion had an equal chance of being on the free rotation, or if it's possible to have an advanced schedule on which champions are going to be on free rotation, that way we could avoid buying champions just to try them out, only to learn they would have been on the next free rotation. A lot of champion pools, marksmen for example, is very small compared to others, so often you'll see a marksmen champion several times before that one fighter you're looking to play, etc.

cshakes6 votes

I understand why Riot does it the way they do, but an extra 2 to 4 champions from the most populous categories wouldn't hurt.

MrBuffington1 votes

That's another way to solve the issue :D

Borand3 votes

I agree with you, however Riot has kinda stated that they're not increasing the amount of free champions on the weekly rotation.

At first the proportion of #free-to-#ofchamps was 10/40 which means that 25% of the roster was free, now it's down to 10/122 which means that roughly 8.2% of the champions are free to play/test (the number of champions represented by the free rotation was about 3 times larger those days.).

I think that rotations should serve as testing champions for old players and learning champions for the new ones. You can't master a champion in a weeks worth of time so I believe the entire concept of rotations is kind of out-dated since you would actually be trying out the champion.

What I would like would be if we could somehow get meaningful champion price reductions, have all champs free in customs so that we can test them, or have a number of over-time-renewable "trial tokens" per champion. I feel that there are many many more solutions than just these three, and if Riot wanted to, they could pull it off.

I am speculating that part of which they are keeping the rotation small is because of IP grinders. Under this scope, if Riot were to increase the number of free champs playtime would potentially decrease -> revenue would decrease in response. Another part of this fact is because if content is easier to get you get less incentive to spend RP, and a substantial amount of the playerbase purchases RP quite often.

Gonna tag this thread with @Hippalus / @Wizardcrab / @RiotHippalus / @Riotwizardcrab/ @Riot in case they ever decide to show us they care about free content by engaging in meaningful discussions with us.

GoldenLeSpoink2 votes

I really don't like the idea of increasing the free champion pool. It is unfair for some fellow ~~summoners ~~(excuse me, players...thanks riot) to buy Champions and they soon become available for free a number of times. It defeats the purpose of actually trying to get IP for Champions rather than just Runes.

Kïttÿ1 votes

I agree that it would be nice for new players, but I'd suggest less than three number this week. Consistency is the best way to improve. That doesn't exist when you're playing so many different champions from the start. I do think you should start with one champion unlocked for each role. Even if part of that was Garen, Trist, and Alistar but without the skins. Just add in a jungle and mid.

cshakes1 votes

Maybe just all the 450 champs (plus Trist and Alistar)? Even if we get a whole load of Poppy mains?

Lumus Avatar1 votes

I am actually glad they don't auto unlock any champions. there are so many champs I DON'T want to play, I would hate to be rolling them in ARAM.

I could see myself saying "I would never have bought this champ, why do I have to put up with rolling it?"

A lot of people want to own all the champs, but I don't want to own more than 24 (two rows). Add in the free week champs and I just have too many icons to look at to find who I want to play. I'm very selective about my champs. I will play them on free rotation 3 or 4 times before deciding to buy them. For months, I thought I would get Volibear. But his last time up I decided I had options more appealing to spend 6300ip on.

Worgslarg2 votes

On the flip side, I enjoy playing a multitude of champions, to the point where I spend nothing on runes as new champions are more appealing to me.

Lumus Avatar1 votes

I save up a lot of IP and either buy a champ or two that I have been eyeing a long time, or I pick up Runes. I have 22 champs at the moment. Only two slots left in my dream team. Then I'm going to focus on Runes.

cshakes1 votes

I feel that having at least some free champions would help newbs get into the game, since they'd have some consistent champions to play every week. Or perhaps unlock a few Difficulty 1-3 champions for free upon completing Intro Bots? Also, anything to help with the IP grind would be nice.

Lumus Avatar1 votes

I think if it were an option, that'd been cool.

"Play three games: one with Garen, one with Ashe, one with Ryze (the archetypical tanky Fighter, Marksman, and Mage). After the the three games, you select the one you enjoyed most and BAM you have that champ for free. You can also choose not to take any of them. This could lead to either: you surrender your claim to one free champ, OR you can choose a single 450 to have for free.

Now every player has one champ that cost them nothing that doesn't disappear at the end of free week.

Just a thought.

ChimeiTekinaNasu1 votes

What?? Dude, he's been reduced to 4800IP with Gnar's release. He's not that expensive anymore. lol

Lumus Avatar1 votes

yes, but for the entire time I've been playing up until yesterday, he was 6300. It's a moot point now, as I've decided not to get him.

Worgslarg1 votes

I would suggest changing each week to 12 or 14 champs. 20 is a bit too much, especially for new players to handle, but i have long thought the number of free week champs is too low.

Gavran1 votes

... there are extra free champs right now?

Lumus Avatar2 votes

Not sure if trolling, but in case you're not, yes. In light of the Shurima event, all of the Shurima related champs (Nasus, Sivir, Zilean, etc) have been made available in addition to the normal 10 champs. Making for a total of 20 free champs on rotation.

Gavran2 votes

I honestly had no idea. I have all but like 6 champs and didn't read that anywhere. Thanks for the confirmation, I'm gonna try to get some friends who don't play much to come visit while there's extra champs they can try. :)

Lumus Avatar1 votes

Glad I could help. Not sure how long there will remain 20 champs, not sure how much longer the Shurima event goes. Likely ends when Ascension stops being a playable game mode. a few more days, I guess?

Error Screen1 votes

I just want to check- does Zilean only count as a part of the Shurima event for his Shurima Desert skin? How does he exactly fit with Shurima?

Lumus Avatar1 votes

Lore changes: He now represents both Piltover and Shurima.

sp4411 votes

Honestly, I'm just getting annoyed of free weeks always having 7 or 8 champions that I already own.

RIGed2 votes

stop owning them all then =P

sp4413 votes

I can't, years of playing Pokemon have conditioned me to catch 'em all.

Plus, I like fat lists.

JustBoneBrook1 votes

Would be cool if they put 4 skin in sell at the time (becose of ALL the new skin avible) it would make scence :P

denipon1 votes

I can understand what some people are saying when it comes to having already purchased champs. I imagine it can be frustrating to see champs you purchased, ( maybe even with RP) come up on the rotation right after you purchase them. I feel like it would be a good way to encourage newer players to save IP to buy champs. I don't mind when someone I main ends up on the free rotation. More often than not I'll end up in a mirror match in blind pick and newbie Leona gets rekt. I just remember being pigeonholed into whatever was free as a new player since I obviously didn't have the resources to purchase a champ. Nothing really matches up to the disappointment of buying a champ to play and finding out you totally are trash with them. -_-;;;item 3151

Ikiimoni1 votes

I want to say yes, but I feel like the free champion pool should stay at about 10% (rounding down) of the champions in the game. This means that every 10 champions, a new slot would be added to the free to play roster. Having a lot of champions to play is fun, but having too many available to other players can be frustrating, when everyone wants to play the same few champions. Having few champions free to play encourages players to try those champions out. If I didn't try Zac in this week's free to play, then I probably wouldn't have put him very high on my wishlist, but trying him made him feel more special than any champion that wasn't free.

If there were 20 champions free all the time, it wouldn't feel special, assuming that 20 is almost 20% of all champions in the game.

Lumus Avatar1 votes

That's a good point. Using the "pay gate" of IP it limits which champions each person has such that you're more likely to be in a game where you can use the champ you want simply because the other players don't own or have access to the champ. I hadn't thought of it that way, but it's a good point.

I can still remember vying for Heroes back in the old DotA when you would choose your heroe after the game began by "buying them" from the Tavern. you would learn which Heroes were listed in which tavern, since there were 8 taverns on the map. You would learn which slot they occupied, so that the instant their icon appeared, you could snatch them up.

I haven't played DotA2 so I dunno what champ select is like anymore.

Essilyn1 votes

I liked having an increased free champion pool. I'm finally past the half way mark in term of owned champions, and with the current amount of free champions, I'm lucky to have two champions that I don't own be free to me. This week I was able to try about four or so champions, which was really nice.

Also, I do agree with other comments I see about how it would be nice for Riot to consider things like a "Try me!" option in the store or being able to make custom games with champions unlocked.

One idea that came to mind while writing this is a "Share champions" option for custom game creation where all participants share their purchased champion pool so everyone can try new champions.

MercenaryTX1 votes

Dota is giving them all for free. Why should we be so limited here?

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