Great idea to buff weak champions: new damage type: "Ghost damage".

Indominus Blade·12/8/2015, 11:18:06 PM·4 votes·1,001 views

Ghost Damage: Damage pierces through immunity effects (zhonyas, shields, kayle ult etc).

Champions that should have Ghost Damage:

Zed on his Death Mark damage. Riven on her Wind Slash damage. Syndra on her Unleashed Power.

55 Comments

Bhagswag12/8/2015, 11:24:40 PM12 votes

Lol. No.

Kerrigan 4 Prez12/8/2015, 11:22:46 PM6 votes

Sorry but that is an incredibly stupid idea. You are making it impossible to outplay those abilities.

Guyy Fieri12/9/2015, 12:43:45 AM6 votes

I find little I can take serious about this thread. Good bye.

Edit - I do think it is worth nothing that if this is in response to what imagine, which is likely you playing those champs and having those invulnerability spells mess you up, you may have to do what many good assassins have to do which is choose your targets carefully. If you are Zed, one the mid laner get ls Zhonya's, unless you know it's on CD, you should never ult that mid laner. If Kayle is one the enemy team, you should try and bait out the ultimate before you Ult onto someone. This same thing generally applied for Syndra and Riven as well. Choose your targets with intention.

shadowsaotome12/8/2015, 11:55:31 PM5 votes

Since when are Zed Riven and Syndra weak champions?

BIue Monk12/9/2015, 1:29:19 AM4 votes

It seems to me that currently, Zhonyas is costly enough to let Zed have a sufficent time window to prove he can do something against his lane opponent till mid game, then eventually change focus to ADC or any squishy target. Zed is an AD caster assassin, and if you couldn't get early laning phase kills, the reason should be that you failed at your role. Therefore, I don't agree with removing his typical mid/late game counterplay (ie Zhonyas, eventually QSS), the only modification would then be to change his early assination power (because his mid/late damage output scales well for an assassin if he did a decent laning phase). That's how assassin usually works, either you get early kills and keep successfully assinating people during the game and carry the game (assuming you are targetting the right person), or you fall off and need to "make plays" or let your team carry you to come back if they managed to get ahead. The real question is: is Zed that weak at assinating in laning phase ?

Worth mentioning the idea though.

Vesarixx12/8/2015, 11:40:57 PM4 votes

this just removes counterplay, also Syndra might actually be a sleeper champ, Zed is getting buffed, and Riven is also getting buffed in a really weird way health regen, never thought I'd see that.

LadyRenly12/9/2015, 12:14:00 AM4 votes

You have a Zed picture, I smell bias

Veilix12/9/2015, 1:08:26 AM4 votes

because the first thing I want to read about in patch notes is how we can die using hourglass

DrCyanide12/9/2015, 1:36:39 AM3 votes

FYI: the damage type you're asking about has a name already in the code. It's known as "pure damage", and it's what the Fountain Turrets do. There was a bug for a while last year with Smite doing Pure Damage instead of True Damage to champions, resulting in Tryndamere's dying while ulted.

ZT Xperimentor12/9/2015, 4:05:25 AM1 votes

I like the idea, but it should only be for champions lacking both burst & mobility; to minimize insta-gibing & tele-fraging. However I'd also say that this kind of damage should only apply to self-shields (such as fizz' jump, lissandra's ult, hourglass), but not to shields given to other champions. That way the more frustrating maneuvers like kassadin with hourglass is still vulnerable to counterplay; while kayle and kench get to retain their purposeful playstyles.

idontplaythemeta12/9/2015, 5:48:57 PM1 votes

But... All of those champs are high skillcap champs which means if your good they can like 1v5 potentially. How are they weak?

The Sword Saint12/9/2015, 5:51:23 PM1 votes

Such a damage type would probably be best on a champion who did consistent low amounts of true damage to create a sort of 'creeping inevitability of death' style ghost champion. No burst because that would go counter to the point. They would probably specialize in tower sieges, as they wouldn't do damage fast enough to do well in teamfights but would be able to wear down any champions who turtled at a tower for a long period of time.

Like the pokemon ghost type curse move. It could be a type of channeled ranged aoe toggle that burns down the hp of enemy champions inside it, and at the same time costs the user's health per second to keep up (maybe with increasing hp costs per second for each second that it's kept up, on a short cooldown anivia style).

Korillo12/9/2015, 5:54:24 PM1 votes

Lmfao good joke

Dominick Destine12/9/2015, 5:56:18 PM1 votes

Uhh "weak champions" Lists Zed and Riven Rofl.

Paroe12/8/2015, 11:30:41 PM1 votes

you mean... true damage?

Swollwonder12/10/2015, 12:55:51 AM1 votes

I knew this thread was going to be bad when saw the votes

But not THIS bad