Zac Passive Rework.

Toxic Poro·11/17/2014, 8:41:28 PM·50 votes·4,336 views

Just a small suggestion I thought I could make. Every part of Zac, is obviously himself. What if his globs slowly crawled to him in an attempt to be picked up. This would make it easier to pick them up, especially for the laning Zac players dealing with ranged champions, and globs just flopping out of range.

Thoughts?

26 Comments

AnomalousChimera11/17/2014, 9:07:44 PM30 votes

This is a good idea. It goes well with his lore too.

"Originally built to destroy, he now protects the innocent and the helpless."

The innocent and helpless pieces of himself.

RoyceRollin11/18/2014, 12:31:26 AM27 votes

Riot: "To compensate we made the blobs go twice as far away. And we reduced his base HP. Oh And his Hp5. Dont worry we have an eye on this ;)"

Messaiga11/17/2014, 9:49:18 PM8 votes

Sounds like a nice QOL buff for Zac, and it can basically be tuned on how fast they crawl towards him and the pick-up/squash radius of them.

Done2511/17/2014, 9:20:29 PM5 votes

It would be nice. Especially in team fights where he might not have the time to pick up the blobs that flew off at max distance in 4 different directions.

nerdydino11/17/2014, 9:52:17 PM3 votes

i hate zac top

Pluie Battante11/18/2014, 3:15:21 AM2 votes

[deleted]

MattAkhavan11/18/2014, 8:00:15 AM2 votes

This would be a really cool idea to change him up a bit. I also think he needs some ratio buffs, very minor just to up his damage a little.

Taarki11/18/2014, 11:48:45 PM1 votes

I am thinking it should be a time, since the blobs all go different distances. Something like with no champions around it takes 5 seconds, but he can still pick them up before OFC. With one champion around it takes 4.5 seconds two champions is 4 seconds and so on until five champions around would be 2.5 seconds (maybe lower it to 2 seconds just because of teamfight)

1 Wing11/19/2014, 2:53:59 AM1 votes

even I like this idea. . .also, if they moved at the same rate as his passive blobs, then it would help players feel more familiar with how much time they have to genuinely kill him.

I Main Swain11/18/2014, 12:21:30 AM1 votes

on a completely unrelated note, I would like to say that zac was the first champ I ever played (not bought but played) and he is still my favorite champ personality-wise, followed closely by draven, braum, and jinx.

Alëk11/18/2014, 5:06:21 AM1 votes

This isn't exactly part of current topic but an idea. As Zac gains health his Attack range increases as well. :>

Cyanidal11/18/2014, 5:33:21 AM1 votes

I think it may be a bit based on his movement speed. I was doing a troll Movement Zac and his blobs got to him in just a bit over six seconds.

Zac's base movement is quite slow, and people don't generally build too much movement on him, usually just having Mobo's, which have no chance to get the out of combat movement buff.

You Are An Ass11/18/2014, 5:51:12 PM1 votes

I like the idea, I think it would make sense and be cool, However I don't think it would be implemented unless they nerfed it in some way. The somewhat recently fixed zac's buffs and made the fall further away from him to purposely make it harder for him to pick up and easier for the enemy to.

GoldenLeSpoink11/18/2014, 6:07:07 PM1 votes

I always thought that when his blobs are being attacked by a AA, it should give vision to enemy team for 10 seconds. That way it gives the team to seek vengeance, and makes smiting the blobs more sense.

Terra Booma11/18/2014, 10:08:07 PM1 votes

Just make the blobs a little less suicidal in lane, that'd greeaaaat.

Seriously, blob thing, fly away from the enemy champ, I want to poke not use you as a weapon