I wanted to share what I would like to see from sorcery path

Killer of Night9·11/14/2018, 1:06:35 PM·1 votes·933 views

The sorcery path right now is really underwhelming (it offer no real choice and some of them are straight up ms rune). I heard that someone call this the movespeed path. Even tho I dislike the fact that all the ms rune are put here, I fell that the high problem come from other rune that are literally bad or weak.

Since I love the lategame status of this path I keeped it because I like it .

I'll start with trascendence because it's really a nice rune but gathered too much because it's useless until lv 10. I've get the idea from manaflow band because I like the fact that reward the use of ability. Trascendence -lv to get 10% cdr up to 12 from 10. -Each ability grant X trascendence stack if used on enemy (1 on minion and monster 2 for champion 25 s of cd scale down with cdr) For each 10 trascendence stack u lower the lv to get 10% cdr by 1 lv. This way trascendence will come online soon.

Absolute focus. I wanted this rune to be focus on minion farming because in the actual form it's better on domination three rather than sorcery. Hp need from get ap/ad up to 90% from 70% Each 25 cs, you reduce the hp cap by 10% (min 40%). Even tho it's not really good I tryed to fit it into more user by reducing his hp cap in some way. As I said I really like the lategame focus of this tree and I fell that this is the best way to grant more power to this keystone (maybe 25 cs it too low so it could be up to 40 if need or the cap could go up to 50%).

Nullyfing orb Idk how to help this rune. Everytime I watch this rune I always say, why I should take this? I fell that the design is ok but I fell that this rune should belong to determination rather than sorcery. The rune path of nullyfing orb is orrible. 70% user rely on manaflow band and the other into nimbus cloack. I fell that there should be a rune that work well with cc effect since Cc = using your ability. I think that it should be a rune that grant you benefit from cc the enemy (maybe a bit of hp regen that scale with ap/ad? For preventing tank to take this) With a cd from preventing multiple cc hp reg stack? I fell the path should be: Manaflow -> you sacrifice ms and sustain Nimbus -> you sacrifice sustain and mana Parrot rune (ill call it parrot because why not) -> you sacrifice mana and ms.

I fell that nimbus clock is ok and the new celerity too even tho is a bit different but at least involve the resource manipulation path.

I don't think that I would change scorch and gathering even tho gathering is no gameplay involve but at least it fit the part of empowered ability.

Waterwalking I think that this rune need a change. It is basically the jungler rune and I would like to keep this iteration but I don't think that this rune fit into any path. I would like to tune it down the rune ad and ap because what this rune do is "securing scuttle" and I fell it should involve more good map rotation rather than more damage. What if instead of ap and ad, it instead increase your current buff (blue and red) duration by 15-50 s (max lv 11). I fell that giving a mid power would be fun since Scorch -> early game power. Waterwalking -> mid game power. Gathering -> late game power.

At the end I woul really add a new mage rune (even tho I know that sorcery isn't the mage three but I fell that for what it does it involve the sorcery three anyway just like comet nd aery) and I would like to see it a scaling one. This is why I liked DFT (death fire touch). It was a really weak rune but once you get into mid-late game, it turn to be one of the best mage rune. I fell that aery should be a enchanter/early game poke rune. Comet the long range poke rune. Elettrocute burst mage rune. Phase rush bruiser and kiting battle mage (even tho I think they really need another rune). Aftershock? The tanky battle mage rune. DTF maybe the dot mage rune or a scaling one rune that work better on dot mage maybe? Even tho comet and aery work well on dot mage, they won't fit the late game fantasy of dot mage rather than dfg which scale well with lyandri and voidstaff. What do you think?

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