Tahm Kench future changes

Nebuul·6/29/2016, 11:28:18 PM·2 votes·406 views

With the underlying changes to Tahm's kit this patch, there are a few things that might can be done now to help Tahm players out without returning him to his previous state of being:

  1. Let Tahm stack acquired taste on large and epic monsters for damage purposes.
  2. Let Tahm devour red and blue buff at 3 stacks just like enemy champions.
  3. Increase his attack range back to 200 units.

If these 3 things were done, top and jungle Kench would feel much better, especially the attack range change since Tahm isn't guaranteed to win AA trades anymore with lower levels of E, but he lacks any of the tools needed to reach an opponent standing behind a minion.

edit: I still haven't seen mention of this change, but Tahm also needs different priorities to help targeting W:

  1. 3-stack enemy champs
  2. Ally champs
  3. Minions/monsters

Eating the wrong target is the worst.

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