The biggest overlooked thing about Galio being buffed

DeusVult·10/25/2017, 9:55:59 PM·1 votes·280 views

Is the fact that in the same patch, they made gameplay changes to Rammus. Why?

> Rammus was shaping up to be a tank of all trades, so we’re resharpening his identity to be more oriented against teams that rely heavily on physical damage—as originally intended. W - Defensive Ball Curl ARMOR BONUS50/55/60/65/70% ⇒ 50/60/70/80/90% MAGIC RESIST BONUS20 ⇒ 10 MAGIC RESIST BONUS50/55/60/65/70% ⇒ 25/30/35/40/45%

So they wanted to make Rammus better at dealing against AD threats, less effective against AP threats and less of a generalist overall.

Sound familiar to anyone??? Galio ???

In the patch, Riot wanted to make him less effective at being a complete supertank, so decreased his damage reduction vs AD threats to half of what it is to magic damage. What they didnt need to do then was increase his overall damage if you buy even 1 AP item, let alone if you stack AP. They could have changed his W to the current one, reduced his base damage and added a 0.1 AP/MR ratio to his passive, Q base and E. (not to his Q %maxhealth [wtf is that shit Riot?????])

There, now you have a tank that does well in a niche against AP threats in the same way that Rammus does well against AD ones. Not more bullshit favoritism because that champ sees a high pick/ban rate

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