Mundo Needs Help

PrometheS·3/25/2018, 5:34:03 PM·10 votes·1,725 views
Dr. Mundo

Mundo's not really viable anymore as either a jungler or a top. He hasn't been good top in a long time because he has relatively poor teamfight scaling while also not being a dominant laner. A Maokai is just about as tanky but provides so much more to the team. Sion is another example but has a great engage. Mundo's not doing enough more damage to really justify the pick over countless other tops. This meta is also more mobile than ever and so it's hard to function vs good players without a gap closer. I love Mundo's spammable Q and don't mind his kit but he needs more raw power to have it work.

As a jungler, Mundo was a decent pick last season because he could clear fast and get tanky enough to secure map control/objectives early on. Now, it feels like Kha, Jax, Lee etc. all have an easier time destroying him early. His clears are far less safe. It's harder for Mundo to get the gold lead he needs to be tanky enough to have influence. He no longer powerspikes mid game to the degree he needs to merit picking. He was never great early or late (at least vs competent teams) but last season I was nearly unkillable after Ninja Cinder Warmog's and SV. I had until 35-40 minutes to be very strong and generally got gold leads from counterjungling/farming faster. Maybe it's the Cinderhulk nerf and the new runes too but he feels so much weaker even late game.

My suggestion: +4 base armor early - his clear is less safe than ever before ^^^a big part of what made him viable last season was taking scaling armor + Armor Quints and being relatively tanky early on too

I'm guessing that this isn't quite enough (especially if Ninja Tabi's get nerfed and Cut Down gets buffed) but it's a start and probably brings him to the edge of viability. I was going to suggest buffing his base MS but honestly, I think that 5 more MS along with the clear buff of 4 base armor might make him too strong. I'd have suggested 2 MS but I just don't see you guys work with numbers like 347.

21 Comments

Primaquarius3/25/2018, 5:38:35 PM5 votes

WTF are you talking about, his powerspike is Visage, Tabis, Warmogs. If you kite well and outstall, they cant kill you and you can keep the attention on your lane because they cant 1v1 push or pressure.

k wìx3/25/2018, 6:53:32 PM3 votes

Anyone who thinks Mundo is strong needs to get with the times, he's an outdated relic. In good hands, he can be strong, but kit-wise, he's almost completely outclassed.

I'd like to see him given some minor CC, so he can do more during teamfights. You essentially get ignored as the enemy runs down your team while you chase after them like an idiot throwing cleavers.

Original post is pretty much spot on - he needs a complete rework in my mind. Please give him something.

I don't think base armor is enough. I'd like to see the distance on his Q increased by a small amount, or his aura have a more dibilitating effect.

EDIT

I'd also like to see mundo convert some of his mana into health or some bullshit like that - would open up SO many decent and interesting items on him. Not sure on the ratio, like 50% of all mana gained from items gained as health?

item 3800 item 3025 item 3110 item 3001 Would all instantly become pretty viable on him.

Zéychin3/26/2018, 2:46:43 PM3 votes

You can pubstomp with him in low Elo in both top and jungle, but that's about it. Even in low Plat, people know how to take advantage of his gank susceptibility early game, his vulnerability to kiting, his reliance on his regen which is destroyed by Grievous Wounds and his power trough in the later part of mid game. Mobility creep and damage creep hurt Mundo a lot. His permaslow potential he once had is nothing to a large part of the roster who can dash out of his Q range to avoid the perma-slow-stat-check-you-until-you-die playstyle he relies on. He gets kited out and poked down to the point of being forced to use his ult to survive poke instead of using it to actively be in combat.

He's at best a niche counterpick to top lane mage-bruisers like Rumble because of the MR he gets for free and how much more effective that makes his core tank items into magic damage. and he doesn't even do THIS too well due to how kitable he is.

If I want to play Mundo right now, I just think again and end up picking Trundle. His pillar renders him a lot less susceptible to ganks and allows him to hard initiate, he makes the enemy tank less tanky while providing him tank stats and effective in-combat regen, he doesn't damage himself with abilities, his passive has potential to be far stronger than Mundo's, he splitpushes faster due to having both an AD and AS steroids, while being safer splitting than Mundo due to pillar. He deals with both magic damage and physical damage-dealing matchups well. He sustains and buys Visage against magic while having the hard engage to fight them (Swain,Kennen, Rumble, et cetera just kite Mundo out) back and he is strong into physical damage dealers by default due to his Q reducing enemy AD for a brief period. His entire game is more consistent than Mundo's.

tl;dr: Mundo needs help because he does not go where he pleases. He doesn't go much of anywhere at all right now.

I Main Swain3/25/2018, 9:21:57 PM2 votes

honestly i disagree to a certain extent. mundo has an enormous amount of power especially as a split pusher because he can deal a lot of damage and also absorb a ton, and with demolish you can pop turrets with ridiculous ease. i will say that he brings less to teamfights and such but thats not where his power is supposed to be

that being said i think it would be nice if they changed his passive up. i think it would be a great idea to have it give him some resistance to grievous wounds personally (not too much or he would be ridiculously busted but enough that his ult isnt so easily shut down by nothing but ignite)

Spoofghoul3/25/2018, 8:02:19 PM2 votes

weak early lol

hi i'm muno i'm level 3 and have 200+ AD with attackresets

SweedishGunner3/25/2018, 9:02:23 PM1 votes

He'd probably need some of his damage toned down if he was gonna be buffed, he has a tendency to stomp low elo's when he's strong but not so much higher up. Kinda like Yi or Amumu.

Cutchennes3/26/2018, 5:39:59 AM1 votes

What if his abilities became resource less at max rank? Or make his ult a cleanse on cast? Or make his ult immune to grievous wounds at max rank?

Zane Zephyr3/26/2018, 6:12:06 AM1 votes

He just needs a full rework. His kit is way too simplistic and outdated to have any real sort of skill expression or skill ceiling with. He doesn't really bring too much to the table that someone else can't do better or more efficiently.

Pool Party Nasus3/26/2018, 9:00:26 AM1 votes

I'd say he needs a new passive. His gameplay is not interactive already, and his passive just enforces that. "Here's some free health regen". It also doesn't really fit his core identity as a masochist.

Something like in-combat health regen or increased damage/stats when taking damage. He loves to be hurt, it would make sense. That could give him more tool to success.

Ignika D3/25/2018, 6:14:53 PM1 votes

i think his ult just need to work like knight vow but for everyone on the team near him so he at least can soak damage in a tf

Troll for Trump3/25/2018, 8:43:12 PM1 votes

Every Juggernaut right now needs some kind of help because they can't survive the direction the game is going.

The only ones that are viable only survive through band-aids.