What is the counterplay/counter to Udyr?
Recently, I played a match against an Udyr and I can't think of any counter or counterplay to him. So, what are your thoughts on his counters/counterplay?
Recently, I played a match against an Udyr and I can't think of any counter or counterplay to him. So, what are your thoughts on his counters/counterplay?
He gets easily kited in teamfights and can't do anything unless he's in melee range.
Slow him, outrange him, force him into a siege situation, have a good general idea where he is at all times, the basics really.
Udyr is a fairly easy champion to kite.
Use any form of hard cc or slow, and kite him a bit. If he can't get into melee range, he's literally worthless in a team fight.
If he's split pushing and going for objectives, force a 5 v 4.
Udyr's abilities can be summarized easily.
Short speed boost + short stun if he hits you. Short boost of attack speed and physical damage. Decently long shield, that can block a medium attack worth of damage. Also gives nominal life steal. Wave clearing fire breath. Magic damage.
Basically, he runs in as fast as possible, attempts to stun you, then switch to rapid attacks.
If he can't get close to you because of slows/cc's, he's literally worthless.
Basically, just treat him like a normal melee champion that hits combined physical and magic damage, but has no engage tool. Lack luster team fight potential. Fairly good split pusher.
Kiting. AS reduction with
and
. Sieges. In the early game a simple ward can prevent him from reaching you.
5v1 him? Other then that idk
only the real udyr mains know to build mercs n go full tank n just stun bot everything in ur way while tanking with ur w and new collosus op op op