Fixing the 4 melees with 0 mobility
Edit: I think there's an issue discerning healthy mobility (finding out an amount that works) vs unhealthy mobility (creep), so I'll try to fix the confusion. Zilean, one of League's original 40 champions, has one of the strongest MS boosts in the game, and has had it since his release (it was actually stronger). This is not an issue because it's a balanced part of his kit. However, the list of the original 40 does include most of the non-mobile champions, the 3 problemed champs I list below, and only had a total of 14 dash/leap/blinks. This is different from the new Akali, who has 4 dashes and 5 total mobility spells. Quite the difference.
Edit 2: downvote all you want, I’m shredding y’all apart in the comments XD
**Every viable melee champion has a way to engage. **The last 6 melee champions average 5 movement abilities (Nunu [2], Akali [5], Aatrox [2-3], Irelia [1-24+], Pyke [3-7], Evelynn [2+invis]). Notice the broken ones. There are 4 melee champions in the game with absolutely no mobility: Darius, Nasus, Cho'Gath, and Taric.
Darius: A+ tier; takes Ghost, mobility fixed at the cost of a summoner. Nasus: F tier; must take TP to split push. Occasionally takes Ghost (3-4% of games), which has the same win rate as Flash. Cho'Gath: F tier; his meta tank playstyle has no success at any elo. ChoGod, the highest rated Korean Cho'Gath main plays him bot lane and rushes Proto-Belt every game. Taric: D tier; lucky if you have a mobile ally to proxy. Struggles against range and mobile enemies who can easily dodge his stun.
Some potential starting points for fixes.
Nasus buff: Spirit Fire (E)- can be cast while moving (similar to blue Kayn W), and gives Nasus +20% MS while walking on it.
- This adds significantly more strategy to your positioning of Spirit Fire.
Cho'Gath buff: Feast (R)- casting R on a champion grants Cho'Gath +20% Tenacity and 100 decaying MS for 3 seconds.
- Ultimate can now be used as an escape tool in gank situations, opportunity trade for using Feast on minions for raw stats.
Taric buff: Bastion (W)- while the shield persists (max 2.5 s), grants Taric and his target 50 MS and Taric can avoid unit collisions .
- Gives Taric more agency in lane, can prevent creep block while trying to stun. Trade-off for using W as damage reduction or for its active MS.
It's time to admit that mobility creep has left no room for true 0 mobility melee champions, there's a clear pattern. We don't want dashes, just the ability to not lose in champ select to every high mobility champ in the game. Let me know what you think of these buffs.
who's not doing too hot either, though mainly because he was nerfed for reasons that escape me. If he was truly as OP as some believe, his stats shouldn't look like this after a couple nerfs.
and potentially open up some more early purchases for him.
??? I declare shenanigans