Fixing the 4 melees with 0 mobility

4nswer·11/2/2018, 1:09:10 AM·3 votes·2,557 views

Edit: I think there's an issue discerning healthy mobility (finding out an amount that works) vs unhealthy mobility (creep), so I'll try to fix the confusion. Zilean, one of League's original 40 champions, has one of the strongest MS boosts in the game, and has had it since his release (it was actually stronger). This is not an issue because it's a balanced part of his kit. However, the list of the original 40 does include most of the non-mobile champions, the 3 problemed champs I list below, and only had a total of 14 dash/leap/blinks. This is different from the new Akali, who has 4 dashes and 5 total mobility spells. Quite the difference.

Edit 2: downvote all you want, I’m shredding y’all apart in the comments XD


**Every viable melee champion has a way to engage. **The last 6 melee champions average 5 movement abilities (Nunu [2], Akali [5], Aatrox [2-3], Irelia [1-24+], Pyke [3-7], Evelynn [2+invis]). Notice the broken ones. There are 4 melee champions in the game with absolutely no mobility: Darius, Nasus, Cho'Gath, and Taric.

Darius: A+ tier; takes Ghost, mobility fixed at the cost of a summoner. Nasus: F tier; must take TP to split push. Occasionally takes Ghost (3-4% of games), which has the same win rate as Flash. Cho'Gath: F tier; his meta tank playstyle has no success at any elo. ChoGod, the highest rated Korean Cho'Gath main plays him bot lane and rushes Proto-Belt every game. Taric: D tier; lucky if you have a mobile ally to proxy. Struggles against range and mobile enemies who can easily dodge his stun.


Some potential starting points for fixes.

Nasus buff: Spirit Fire (E)- can be cast while moving (similar to blue Kayn W), and gives Nasus +20% MS while walking on it.

  • This adds significantly more strategy to your positioning of Spirit Fire.

Cho'Gath buff: Feast (R)- casting R on a champion grants Cho'Gath +20% Tenacity and 100 decaying MS for 3 seconds.

  • Ultimate can now be used as an escape tool in gank situations, opportunity trade for using Feast on minions for raw stats.

Taric buff: Bastion (W)- while the shield persists (max 2.5 s), grants Taric and his target 50 MS and Taric can avoid unit collisions .

  • Gives Taric more agency in lane, can prevent creep block while trying to stun. Trade-off for using W as damage reduction or for its active MS.

It's time to admit that mobility creep has left no room for true 0 mobility melee champions, there's a clear pattern. We don't want dashes, just the ability to not lose in champ select to every high mobility champ in the game. Let me know what you think of these buffs.

50 Comments

Moody P11/2/2018, 1:56:04 AM3 votes

Let's ignore that they all have ranged spells because they aren't mobile, lol..

None of these champions are struggling right now. Get out of here, man.

ForFoxSakes11/2/2018, 4:19:26 AM2 votes

None of those champs need buffs or movement amps. They reduce the enemy's speed which makes them able stay on them

ZephyrDrake11/2/2018, 4:35:03 AM2 votes

Literally none of the "immobile" melee champions you mentioned need mobility. Taric's job is to be near his teammates and doesn't require any mobility for his kit to be effective. Chogath even with his "zero mobility" is often one of the most frustrating champions to deal with whenever he is strong since he invalidates so many other champions. Nasus is in no need to be buffed and the last thing he needs is a way to make his intended weakness not be one anymore

hi ìm groot11/2/2018, 2:02:05 AM2 votes

Are you sure you're not already on the development team? Not every damned champ needs dashes lol. All of those champions are old kits and they have forgotten that champions can be like that, and in reality it works. There's MS in items to help them, they have ranged abilities to slow/stun/knockup, and they're fking powerful to compensate for their lack of mobility. Also not every champion needs to be good against everything, so the fact Viktor top can exploit immobile champions is not a point, its just a moot observation.

SwiftKitten8811/2/2018, 1:58:49 AM2 votes

or we could balance the game around removing excess mobility from champ that never needed that much in the first place... rather than BUFFING CHAMPS.

i swear to do does no one ever learn ANYTHING.

damage creep, CC creep, mobility creep.

TONE IT THE FUCK DOWN!!! DON'T ADD MORE

Lovelle II11/2/2018, 1:27:21 AM2 votes

You forgot Trundle who's not doing too hot either, though mainly because he was nerfed for reasons that escape me. If he was truly as OP as some believe, his stats shouldn't look like this after a couple nerfs. http://na.op.gg/champion/trundle/statistics/jungle Having zero mobility (and no burst) with so much damage flying around is no joke.

His ult might need to changed to gain most of the stolen resistances earlier (intead of gradually over 4 seconds), because I can't count how many times I've ulted with him, yet still exploded ever since the rune system has been changed.

Meep Man11/2/2018, 1:24:59 AM2 votes

Why would you put the movement speed boost on Cho on his R? Why not give him a potential reason to level his Q up early past rank 1 and put the movement speed on it? Its main way to peel as well as catch people out, so having the MS boost on his R makes no sense. If the enemy champion is already on top of you, chances are they're already knocking you up or slowing you by a ton.

Cho'Gath Buff Q- Rupture

  • Now if Rupture hits an enemy champion, Cho'Gath gains 20/27.5/35/42.5/50% increased movement speed, decaying over 3~ seconds

This also gives the added speed boost he gets more counterplay besides "Dont stand beside me or Im gonna dash away" if the enemy really doesn't have any way to CC him when they are directly on top of him. This would also make Cho'Gath less reliant on item 3800 and potentially open up some more early purchases for him.

Tr4shB4NSYST3M11/2/2018, 6:41:59 PM1 votes

Talking about melee champs w/ no mobility: No mention at all of Mordekaiser ??? I declare shenanigans

Juice11/2/2018, 1:28:42 AM1 votes

A+ tier Darius?

Excuse me?

Darius is SSSS tier since his rework

AlienPrimate11/2/2018, 1:59:55 AM1 votes

How bout no on the Taric buff idea. I really don't want my main to have 65% win rate and then the other areas of his kit destroyed because of a movement speed and ghost addition to his kit. I do fine landing Taric's stun consistently. If you can't do it, it isn't a problem with his kit. It is a matter of "get good."

DU Baymax11/2/2018, 6:02:50 AM1 votes

darius nasus cho and taric have all been insanely viable in the past, and will be again. Relax

Papuga11/2/2018, 12:23:41 PM1 votes

I got to admit I'm seeing what you're putting on the table here and I don't mind the flavour. I just have some suggestions and asides.

Aside, what if they got just flat ms buffs? It's no momentary speed up but they cna be quite significant.

Asjde, with approach velocity many of these Champs have forward mobility but I suppose we are concerned with general mobility.

Cho - rather than putting the MS I would suggest making it part of his passive. That killing a minion/monster/champion, would gain him some life/mana/short burst of high MS (as if he absorbed their vitality) the amount and duration could even scale with what he killed. Since he's always pushing in lane he should be able to maintain some MS to avoid ganks or even just Q the backline, get a burst and scuddle away.

Taric - reading about Morse why not make the bastion MS only toward his partner? Would help to escape if he has a mobile adc or with kitting backward. I like the through minions thing too, but maybe again only toward his partner? (very thematic I think, like he's rushing to save his partner, his determination showing in how even minions can't slow him down!)

Nasus - I like the idea of giving his E more usefulnes cause curenelty it's just spammed to chip a bit and just push. But I also think it would be kinda silly if he were just throwing it behind him to run away. Perhaps we could link it to hisnult. That his E will give MS or perhaps maybe instead a slow resistance or tenacity boost while he is in the W and in ult form. Nasus already stacks CDR so it won't be like it won't be available often. Plus it will cost his ulti to run away, if that is what he wants. However, this may make him spike too hard at 6 though its limited to a pretty small area. As an alternative maybe go with your idea but I would have it sale with the level of the E so that he needs to chose to max E (safety) or Q (scaling).

Thoughts?

KnightOfEloHell11/2/2018, 4:06:38 PM1 votes

You forgot another immobile melee champion, Mordekiaser. With 325 base Movement speed and no gap closer or crowd control, Morde can definitely use a buff in MS.

Or, to make it interesting, a gain in MS every Q landed

Beatrice falls11/2/2018, 1:12:05 AM1 votes

Mordekaiser ?