Crit ADC's and current state of the game
I think ADCs complain too much and don't understand that the problem is not in the fact that crit ADCs are weak the problem is in the time they need to complete their zeal item + IE combo to do more damage then the rest. The game itself has more dmg and some drastically changes should be made to make it less snowbally and get the games from 20 min baron wins:
1.All structures should get extra 50% hp: Turrets , Inhibs, Nexus and also if an allied champion is near his structure that structure gets 15% dmg reduction.
2.Dragons , Rift herald : increase hp by 25%.
3.Baron: increase damage by 100%.
4.Reduce AP dmg taken by structures. This changes will make it harder to snowball the game thus giving time to Crit ADCs to scale and open even more team comps possibilities.
One more change I would like to highlight would be removal of Chrysalis from Resolve tree and increasing all champs hp by 60 from lvl1 to compensate for extremlly high lvl 1 dmg and preventing of perma Resolve second tree meta.
Please share this one and let's try all together to come up with ideas to make this game better and stop mindlessly complaining but come with solutions to the problems we have/see.