@riot: a couple of questions about the yorick rework
first question. why is the heal on his q a flat value that doubles below half health, instead of the typical % missing health heals that other juggs like illaoi and darius use? it seems to fulfill the same purpose. im just curious if it was a conscious decision to use flat heals over % missing health, and why.
second. why is the raise mechanic placed on his q? from watching spectator games and youtubers, it seems very awkwardly placed, as his q is the same ability that he uses to create graves.
the maximum number of ghouls he can raise is 4. however, the second activation already triggers at 3 graves, locking yorick out of his q for a couple of seconds, if he wants to build up 4 graves before raising his minions. after creating his third grave, he has to basically sit there a couple extra seconds, waiting for the ability to time out.
wouldnt the mechanic be better off on his e? meaning, he builds up graves with his q, and upon casting his e, he automatically raises all ghouls in range, who immediately jump at the marked targets.