Let's Talk Jungle Items
(So yeah it's my first post here)
As a jungle main, I have noticed that Runic Echoes and Warrior are not slot efficient; for both APs and ADs, Cinderhulk and Devourer are far better. Of course, there's absolutely no point in picking Warrior on Xin Zhao if there's Devourer. Even AD fighters like J4, Vi, Rek'Sai, Pantheon benefit more from Cinderhulk(and Yi, Teemo, Diana from Devourer) far more than Warrior. So yeah, why pick warrior if there's Death's Dance? Why pick Runic if there's Luden's?
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So yeah, the solution is: for Warrior Unique Passive: Execution - Damage dealt to targets below 50% health is increased by 25%, and by 50% if the target is below 25% health. Warrior offers measly 60 AD and 10% CDR with no exciting passives(unlike Dev/Cinder), and Execution passive would help all these bruisers cope with nasty Mundos/AAtroxes/Warwicks with insane regeneration and low health strength/potential.
For Runic
Unique Passive: Disruption - Spells apply a DoT(5 true damage per second) which lasts 2 minutes. Additionally, target is slowed by 10%
Disruption is supposed to disrupt these Garen's/Mundo's with
Out Of combat regeneration; also disrupt things like recalls. A.K.A Teemos will be WAY more annoying.