Animation Cancels

Around999People·4/9/2019, 7:51:05 PM·3 votes·1,691 views

A thread I saw on the boards asked if it would be more fun to play against a riven if she wasn't able to animation cancel. And this spurred me onto say something I've always thought since I joined league any back in S2.

I see animation canceling as a form of exploitation and possibly even cheating.

The ability was meant to perform in an X way. You're basically throwing that out the window and making combinations occur at a much faster than intended way. This makes champions like riven have an unfair advantage over other champions who do not posses such an ability.

They really should be patched out as bugs, it's just a smaller form of that map wide xerath bug.

5 Comments

5050BS4/9/2019, 8:14:03 PM2 votes

100%

I play Illaoi a lot and If I could EW at the same time canceling my E animation that would be OP

If I could QW and cancel my Q animation that would also be OP. I want to do it all the time. Its frustrating that I 100% can only Click a spell once every .5-.7s while Other champions can get 3 spells off in the same time.

SectionedOne4/9/2019, 7:57:31 PM1 votes

So many of these threads recently. no

Ackelope4/9/2019, 9:34:50 PM1 votes

"This makes champions like riven have an unfair advantage over other champions who do not possess such an ability."

uh, yeah, that's literally how this entire game works. Different advantages are given to champions in different ways. Riven is at the point where design and balance decisions have to be made with respect to the fact that animation cancelling is a commonly used tactic on her, not disregarding it. It's more another level of complexity to a champion's full effectiveness than anything else, like learning how to do other champion-specific combos and tactics. I really don't see what the issue is when it isn't a game-breaking thing like xerath's infinite Q range. Especially because all sorts of "animation cancels" and resets of some sort exist all throughout the game, whether they're auto attack resets or full-on cancels. Tech on that level doesn't fundamentally change the way an ability can be used, so it doesn't really end up being that much of a problem.