{{champion:14}} Sion Rework, what?

David Haller·10/14/2014, 10:04:07 PM·3 votes·849 views

How did this seem like a good idea to Riot and make it through the P.B.E.?

MAYBE if Sion's Q didn't have a 20 second wind-up on it, it'd be useful in any regard, ignoring the fact that it's completely counter-intuitive to a melee champ. Because what's a melee champ have to do? Chase. What does Q severely stop you from doing? Chase. The only people capable of being hit by a fully charged Q are players still using champions designed in the early 80's like Ashe who have no gap closers or movement enhancers and their Flash is down or people who have been chain CC'd by an entire team of MLG players.... and of course just, utterly bad players.

And could you have given him a worse passive? Anivia gets an extra life. Sion gets an extra life for literally 2 seconds as long as nobody so much as looks at him and he becomes crippled and dies without ever having done anything... which is generally what happens 99.9% of the time.

I think we've already come to the conclusion that his health gains off the W passive are shit in comparison to the old Sion's gains on E's passive as well.

His ULT is no laughing matter either. Does it really have a turning radius? Could every pebble on Summoner's Rift not interrupt it? At best, I could've accepted this as one of those "really hard but rewarding to land" skillshots if practically anything else in his kit was worth a damn. But that's not what it feels like. It feels like another randomly decided upon mechanic that was thrown into a kit with a lot of other randomly decided upon mechanics that are in fact inferior to their predecessors.

Half of his kit is utterly worthless, if not at the very least WORSE than what he was prior to the rework.

Seriously, Riot, point out anything in new Sion's kit that is better for his role.

This is exactly why nobody in this community wants you to rework any champion, ever.

You don't make them better, you don't make them different, you LITERALLY MAKE THEM WORSE.

But the splash art and in-game model look pretty fucking amazing now, though.

4 Comments

Junkyard10/14/2014, 10:24:12 PM1 votes

I agree with lots of the statement here, but I kind of disagree with the hatred of his passive. I have used a large number of summoner spells to get away from this guy's during his passive.

Lunaticwoda10/14/2014, 11:19:30 PM1 votes

The passive yes sucks in lane phase. But can be dangerous say in a 5v5 late game where you die first and start bashing people... The Ult I have no issue with gives good escape and decent damage. And the ult allows you to fully combo all of Sions skills. Now the Q blows pure and simple it is painfully bad because of the reasons stated.. And last but not least Sion is super fun to play even with frustrating mechanics

Arch Mage Magnus10/14/2014, 11:36:51 PM1 votes

No one is going to attack him on a 5 on 5 though.... he's a meat shield. You simply deal with him after everyones dead.

I honestly don't know where Sion is suppose to go. He doesn't do enough damage to be a bruiser, and he doesn't have the base stats for a tank early game. You go melee with Darius, Riven, Trundle, Voli, Tryn, Jax.... hell probably even Lee sin and you are going to get blown up. I played a game where my ult charge was entirely negated by Rivens shield, so it didn't even stun her. She then proceeded to Q me into oblivion.

You can jungle with him but why would you when 30 champs do it 100% better? He has no decent crowd control aside from a running missile you can barely control, and a shout with doesn't have the best distance (unless opponent is conveniently is standing behind a minion). Might as well go WW, Fiddle Sticks, Rammus, Vi etc,

He has no wave clear (unless you assume standing still for 2 seconds is wave clear). Darius has Q, Riven has Q, you get the idea.

At the moment he does not fit the meta, which is surprising considering he was just re-worked. He needs some buffs all around.