You know...

Niyumi·11/15/2016, 11:15:17 AM·1 votes·290 views

I really don't get how anyone lets Riot get away with all the double standards when it comes to balance.

"We're changing assassins so that they don't just 100-0 you with little to no counterplay, and leave you going 'WTF!'..."

So, they did just that; assassins now have to work for their damage, and they don't ever just 100-0 someone without giving a lot of opportunities to get out or even kill them (unless their name is Kha'zix or Zed). Now they have a lot of counterplay, and I can say most require some level of skill now.

But then, I look at the entire ADC class (minus a couple, like Sivir and Ez), as well as a good portion of the roster, and see them just instagibbing people with little to no counterplay. Not only that, but ADCs have the most sustain in the game, and can't be stopped by tanks thanks to all the armor pen that the game has now.

I don't get it. Why are ADCs, melee AA spammers, and burst mages (who are arguably much easier than assassins now) allowed to do what Riot just changed an entire class to prevent?

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