No-Idea-How-Popular Opinion; Ezreal should be retuned to be a Mage

Divewing·12/27/2017, 9:43:15 PM·27 votes·1,838 views

<Ezglaive PTSD intensifies>

Title mostly, but it's pretty clear that Ez Q likes to abuse on hit things, typically these are AD related items. Unfortunately the rest of his kit is so "Mage-ey" that it makes changing his Q really awkward, since the rest of his kit does little to help his AD (barring cheese E-so-I-can-W-myself).

  • This also makes his E awkward as it's mostly saved as an escape or to secure a kill (low risk ability)

Not to mention the awkward thing where you look at his kit and think "where and what do I even do with this guy?" (it's a bit all over the place).


Now, were Ezreal be retuned to be a Mage, this could do several things; 1. Focus on his niche/identity - more just by virtue of having more direct attention than just "buff Q, nerf Q", but nice nontheless

2. Allow room for the rest of his kit to flourish - Moving him to a mage would make him more reliant on his FULL kit for damage, encouraging aggressive use of E

**3. **On-hit Ez - Obviously unless Q-on hit is flat out removed, this could always be a thing, but by re-tuning him, it makes it gimmicky, as there are proper trade-offs (scaling less with AD), not to mention if he DID keep on-hit for Q, Lich Bane would be the ideal purchase, making any other sheen item undesirable

**4. Easier to balance - Mostly theoretical, but if he's more reliant on the rest of his kit for damage, it provides more balance levers that carry weight and impact to actually work with *** 4.5 = This could also potentially give Ezreal room to be given at least SOME measure of waveclear outside his ultimate

40 Comments

ChaosThief12/27/2017, 10:58:21 PM12 votes

To be perfectly honest, I have a lot more fun with AP Ezreal than AD Ezreal. Everything in his kit scales with AP, and I believe his E and Ult used to have no AD scalings at one point (I'm entirely sure about his E, but his ult I can't recall exactly what it used to be like, scaling wise.)

Not to mention all of his abilities do magic damage. Hell, if we really wanted to be experimental, make all of his damage adaptive (Higher AD? Scales with AD, Higher AP? Scales with AP), so that you can have AD scalings and AP scalings. It could be an interesting champion to try it on too, considering his kit and all, though perhaps a new champion might be a better one to try this on.

Cloud27312/28/2017, 8:10:15 AM3 votes

{quoted}

&lt;Ezglaive PTSD intensifies&gt;

Title mostly, but it&#039;s pretty clear that Ez Q likes to abuse on hit things, typically these are AD related items. Unfortunately the rest of his kit is so &quot;Mage-ey&quot; that it makes changing his Q really awkward, since the rest of his kit does little to help his AD (barring cheese E-so-I-can-W-myself).

  • This also makes his E awkward as it&#039;s mostly saved as an escape or to secure a kill (low risk ability)

Not to mention the awkward thing where you look at his kit and think &quot;where and what do I even do with this guy?&quot; (it&#039;s a bit all over the place).


Now, were Ezreal be retuned to be a Mage, this could do several things; 1. Focus on his niche/identity - more just by virtue of having more direct attention than just &quot;buff Q, nerf Q&quot;, but nice nontheless

2. Allow room for the rest of his kit to flourish - Moving him to a mage would make him more reliant on his FULL kit for damage, encouraging aggressive use of E

**3. **On-hit Ez - Obviously unless Q-on hit is flat out removed, this could always be a thing, but by re-tuning him, it makes it gimmicky, as there are proper trade-offs (scaling less with AD), not to mention if he DID keep on-hit for Q, Lich Bane would be the ideal purchase, making any other sheen item undesirable

**4. Easier to balance - Mostly theoretical, but if he&#039;s more reliant on the rest of his kit for damage, it provides more balance levers that carry weight and impact to actually work with *** 4.5 = This could also potentially give Ezreal room to be given at least SOME measure of waveclear outside his ultimate

Do you want to know why AD ezreal is more popular? There are several reasons. His basic attack range is actually fairly decent. It would be a shame to let it go to wase. Second, he has a good attack speed steroid with his passive, and Ap doesn't exactly synergize well with attack speed. Third, his waveclear is terrible, so he relies on auto attacks to some extent to help him clear. Finally, his mana costs are WAY too high, so as stated above he relies on autos to clear.

Automated Riven12/28/2017, 7:01:22 PM2 votes

I actually agree. I only play him ap anyhow. But it would be easilly achieved by changing his passive and letting w hit minions

PaffWasTaken12/28/2017, 3:20:45 AM1 votes

Ezreal was meant to be an ADC focusing on having his main source of damage a skillshot instead of an auto-attack. While I agree that he should be turned into a mage, I also want the skillshot-ADC spot to stay filled with another champion, since it would limit the diversity in the Marksmans roster otherwise

Aliied champion112/28/2017, 3:44:01 AM1 votes

playing against ap ezreal top as a melee is cancerous cause he will auto you and your minions do nothing but when you go to auto him, his minion sht on you and when he see that you are not behind minion he will use q and when you try to get back behind minions he will w and it does freaking 100-200 early in the game and you gotta go back to base to heal and when you get back to top? your tower is half dead, wait tower is made out of paper :D ......

RottedApples12/28/2017, 5:17:14 AM1 votes

you can have a physical damage mage. Varus and jhin are pretty good examples of that. But i see your point.

I'd be curious to see what would happen if people say, removed his passive and replaced it with something a bit more fitting for an explorer/spelunker, like gold gen, vision, idk, and then give his w an ad scaling while tuning the rest of his scalings and see what happens.

In my mind he's able to build both ad and ap and be the same mage he is now.

But this could get convoluted very quickly and i don't want a minigame passive. At the very least taking a little power out of auto attacks by not having the attack speed steroid could be good for him.

PokladnicaZla12/28/2017, 10:19:26 PM1 votes

Ahh yes who doesn't like to be dealt 600 damage by an auto target blink,followed up by 600 damage from W. Or do you prefer the constant long range poke with a 650(+90% AP) damage. AP Ez is fun for the people playing him,but a real annoyance for the whole enemy team.

Ok sure but why12/27/2017, 11:13:59 PM1 votes

I play EZ AD and AP, and I always do better AP

he just always does more damage as AP

I build Muramana either way tho

PhantomPrankster12/28/2017, 2:10:27 AM1 votes

as an ezreal main myself

piss off, i hate playing ap ezreal

either keep both or don't change him at all.